

It’s 20% off right now on Steam. I’ve been eyeing it but during the fall sale I decided to go with Lords of the Fallen over this.


It’s 20% off right now on Steam. I’ve been eyeing it but during the fall sale I decided to go with Lords of the Fallen over this.


I’m really confused by this one. Usually China seems to take the smart calculated move, but this knee jerk reaction seems to just prove the Dutch made the right move.
If China feels like it can just cut off these chips whenever they want, then there was a real risk to continuing business as usual.
While I think the US was overstepping in how it pressured the Dutch, the overall outcome highlights the continued risk of relying on China for these supply chains.
Additionally Toyota seems the least impacted as they’ve apparently been shifting away from reliance on China for these chips, furthering proving that’s a smart move.


That’s fair, but expect to see even more of this in the future.
China historically has done a lot to protect their domestic industries (blocking access to the country, currency manipulation to keep prices cheap, required state involvement, etc.). That’s not to say other countries haven’t (US with Bailouts and Itar, etc.).
However, I would expect to see more of this across the world as globalization takes a bit of a hit. Both from rising tensions, but also from some of the fragility in supply chains exposed due to the pandemic.


It’s not like China hasn’t had protectionist policies. Why do you think they don’t let google/etc. operate within the country.


Could probably come up with more.


https://www.theregister.com/2025/06/13/danish_department_dump_microsoft/
Dutch moving away from US based software companies to have more ownership of the digital infrastructure is pretty similar to locking down more of their hardware infrastructure.
And that was with two seconds of googling.


You seem to be posing this as if there are only two sides, and that the Dutch (and Europe in general) don’t have their own self interests.
Many policies lately from the EU have been pushing back on both US and Chinese interests.


Dependent on the US for what?
This reads like the Dutch are protecting Dutch interests. Given the Dutch companies are integral to developing top-tier chips, I suspect they are trying to protect that industry and keep it in their country.


Probably a mixture of that and dumping products on other countries (which there have been a couple of articles regarding this happening in Europe).


The game Outer Worlds uses this as a main plot device.
It’s possible you like the risk-reward elements of rougelites? If so (and with some gambling themes) you may like these:
Note: Like Balatro both these games have android/ios versions.


I don’t know why you’re being downvoted, it doesn’t.
This doesn’t say if wikimedia foundation is using it’s money well, just that it is using its money (which is sorta what a non-profit has to do).
Also, if we boil all donations down to “who needs it most” then most non-profits and charities wouldn’t exist.


ಠ_ಠ
I can’t tell is this is a joke playing off the Ai bubble being “17 times” larger or if you’re serious.
I liked Arkham City, it felt more like the game they initially wanted to make. Batmans movement is a bit smoother, you get some fun gliding elements, and it opens up the map so there is a bit more of an exploration/investigation element.
I think Arkham Knight might have gone too large, and I feel like the batmobile sections felt too tank like.


It could be good to layer in standard machine learning (ML), and it already does have some features (like line of best fit).
However, in today’s context AI means LLMs, and that is not a good fit due to its unpredictability.


Upvote for Slice and Dice


I’m sure someone out there is running something on paper still, but that’s not how most things are run.
Additionally, unless people are legally required to do all exchanges on the public ledger (which seems highly unlikely), then you’d still end up with transactions not monitored on the public ledger.


That’s another great example.
The concept is really cool, and I hope to see some more interesting attempts to incorporate more of that adaptive kind of dialogue and gameplay, but its not going to be easy to figure out how to make it work.


It’s not that the dialogue doesn’t sound right, it’s that the dialogue is disconnected from the game.
A great example was someone did this with Skyrim a while back. In the dialogue they convinced the NPC to join their party. But there isn’t any code logic to allow that, so the NPC is talking like they joined the person’s party, but the gameplay itself doesn’t support it.
Now for animal crossing you could make it work a bit easier cause the character can’t directly interact with the NPCs, but then again it also makes the endless dialogue less impactful.
It was a surprise hit for me. It feels more approachable than most souls likes and has a pretty decent story.