I am Glitch Daracova, the breachforged cyberdragon, an immortal god to which age has no meaning. Fear me and despair. If you’re lost, consult my lore (hyperlink missing). My pronouns are Maj/Majs—short for ‘majestic,’ regal and divine, as in “Maj rules majs kingdom.”

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Joined 1 year ago
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Cake day: March 20th, 2024

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  • In my opinion, Chasing Shadows was the best tower defense game ever made. It’s a shame that nothing has come around that can compete, even considering how the genre has moved forward since then. Although I say that with some reservations, as even the games that I’ve played that “move the genre forwards” haven’t been very good despite attempting new things.

    There’s a new (well relatively) trend of rougish tower defense, one prominent example being Rogue Tower. I’ve played a few of them, they’re all the same. I am very disappointed.

    I’m over here wishing for good new tower defense games.


  • I think I launched my first rocket around 500 hours, but that was long before the 1.0 release and before achievements were added. Played a lot of modded factorio since then, particularly seablock. Not sure how many hours into my current expansion save, but my total is 1440 hours. I still don’t have the “beat the game” cheevo.

    I do enjoy seeing the great works that I’ve built, and watching number go up (in this case the tech progress). Quite satisfying, to such a degree that I’ve largely stopped playing incremental games. Watching a new build come to life and begin churning useful product, just, cheffs kiss.

    I find it stressful, but I also find it worth it.