• mohab@piefed.social
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    4 days ago

    you are forgetting though that a 5$ USD game isn’t going to magically becomes < 5$ USD though.

    I am not, and that was not the point. The point is if you’re paying $5, and someone in a non-USD region is paying $5, they’re taking a bigger risk than you if the game ends up sucking because $5 is worth more in their region.

    Lowering the refund period for everyone without regional pricing means people in underprivileged regions are taking on more risk than you are; ergo, you’re punishing them for being underprivileged, and making a bad situation worse.

    • Pika@sh.itjust.works
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      4 days ago

      you are misunderstanding. I’m saying pick a region for the guideline, if its $5 on that region the game has that refund period. Then apply regional pricing. There’s zero reason to apply a framework for every region that’s more work then needed. the lower regional price would have the same refund period as the standard pricing as its following the same framework. The fact its lower price does not matter, as regions do not matter.

      Then the only time it would need to be region based, is if they sold a region specific SKU such as some Japanese or Australian releases instead of having to go in and select refund periods for every period in every region. That’s way more work than is needed.