Just your normal everyday casual software dev. Nothing to see here.

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Joined 1 year ago
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Cake day: August 15th, 2023

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  • a retail license doesn’t even prompt that, just sign in with your MS account and bobs your uncle, that’s how I manage all of my VM stuff I just sign into my primary Microsoft account and it automatically activates, I’m sure one of these days it’s going to hit a Hidden activation limit but I’m not really sure how Windows works with that, I don’t change vm’s all that often.

    My main bottleneck for swapping fully off of dual booting is the annoyance when it comes to trying to configure GPU pass through with KVM, I would definitely be using that virtual machine for gaming on the few games that no longer work using proton but like it’s such a pain in the butt to set up, that and for the duration of me having to transfer the system I basically need to have twice the amount of disk space because I need to clone that data over to an image before being able to free up the partitions


  • Pika@sh.itjust.workstoLinux@lemmy.mlMicrosoft parody
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    5 days ago

    Man that post is about three or four paragraphs too long to be any Microsoft form advisor post.

    Usually it’s a “Welcome to the forum, please run an update and sfc /scannow and try safe mode then clean install” then ghosting when you update saying it doesn’t work







  • Pika@sh.itjust.workstoGames@lemmy.world*Permanently Deleted*
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    17 days ago

    It’s monopolistic practice is soley due to its market share, that alone is enough to. It’s a monopoly that isn’t anti-competitive, it’s inherently not bad, as long as it isn’t being Abused, many misconstrue anti-competitive as monopolistic, the term doesn’t go hand and hand. Monopolistic competition exists when many companies offer competing products or services that are similar, but not perfect substitutes. This is valve at the moment with steam. Alternatives exist but none come even close to being a full substitute. but that’s OK it isn’t a bad thing, but it doesn’t change the fact it’s monopolistic.

    As for the gog thing, maybe it is easier than I thought, if so I’m surprised that no other game store has done so, steam dedicated an entire division to it and it still has a lot of issues with functionality and usage.


  • I agree with almost all of your viewpoints , however I believe that steam has engaged in monopolistic practices. The difference in market share between Steam and any other game launcher is night and day, it is the online game store. That being said that’s not always a bad thing as they have shown

    They have a higher than average fees that is for sure, but they also have a significantly bigger feature set than any other store out there. Like when you launch a game on Steam you have a game publishing with built-in DLC support, you have a built-in mod Workshop, you have the review system, you have a built-in DRM if that’s something that you wanted to do, you also have access to a community forum for bug reporting and discussions, not to mention you have the entire steam proton system and the VR system at your disposal both of which are Super complicated to set up stand alone.

    Their Workshop, while it takes a 75% cut, is mostly for the Cosmetic items or the trading items were steam does almost exclusively all of the work for it. Basically the only thing the dev team has to do for it is upload the image for the item and the cost that it thinks that item is worth and then steam does the rest. At that point the 75% cut while steep, makes sense to me

    Every other reason that they provided in that video, seemed to either hyperbolize the impact of it or disregard what is concidered standard. like for example pricing parity that’s an industry standard, any reputable shop has the same system, and if there is any place that’s different, they actively try to have similar pricing. Hell Walmart hires people strictly to go to their competitors to make sure that their pricing is the same as their competitors. The attribution agreement while I don’t believe should be legal, isn’t anti-competitive, it is anti-consumer but not anti-competitive. I am also super against the fact that technically every game is a license but again that’s not anti-competitive that’s anti-consumer.

    I firmly believe that if a game competitor decided to have an equal feature set to the steam launcher, eventually they would be able to give steam a run for their money. Which is not something I can say the same of with companies such as Google which has been proven to actively manipulate the market and use their position of power as a way to keep competitors out, be it by making it so third-party browsers can’t use DRM, or doing things such as manipulating your web results that way your competitors do not appear. I have never seen steam do this







  • I’ve actively told any friend that send me a voice note that if you want me to respond to you don’t send it as a voice note, I won’t listen to it. It requires me to put headphones in or play it on speaker, and neither of those are happening unless it’s important.

    hard agree, voice messages are the worst of both worlds, you can’t look at it and get the gist of what’s said, and you have to deal with listening to it, while requiring more bandwidth to use.

    I’ve told my friends instead of pressing the voice button, just press the speech to text button, I’m more likely to read a wall of text than listen to a voice message.