• Aceticon@lemmy.dbzer0.com
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    14 hours ago

    Almost all of the “Top 10 most replayable games” I have are Indie games, especially in the last 10 years.

    They’re games like Factorio or Project Zomboid which I keep getting back to a year or two after I last played so much of it that I got fed up.

    Glitzy AAA open-world-ish games have beautiful visuals but their replayability is near zero, worse so for games which seem open-world but are in fact linear.

    Mind you, some older AAA jewels in that style (such as Oblivion) do get me to come back eventually, but it takes something like 5+ or more as I basically have to forget most of the story before it’s interesting to play such a game again.

    If Price matched “Hours of Fun”, almost all of the AAA stuff would be way cheaper whilst many Indie games would be far more expensive.

    • BurgerBaron@piefed.social
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      2 hours ago

      The developer of Barony is insane like the Stardew Valley guy, and just. never. stops. updating. I’ll play the game forever at this point.

    • UnderpantsWeevil@lemmy.world
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      8 hours ago

      Glitzy AAA open-world-ish games have beautiful visuals but their replayability is near zero

      I mean, I gotta disagree, at least in part. Some of these games don’t age well. But I still know folks who line up for the “WoW Classic” experience. Hell, I know people who have been playing since the game came out in '02/'03(?) and now they’re out playing with their kids. I know one family who plays with their grandmother, ffs.

      I think one thing that really gave Blizzard and Nintendo titles staying power was the choice to deliberately tack towards the cartoon-y style of art. When you’re not going for that hyper-real experience, the games age better. Hard to pick up a vintage Laura Croft or Devil May Cry without feeling its age. But Wind Waker? Mario 64? They do just fine.