What are some things that just get under your skin about games?

For me, it’s games that do not allow controller rebinding. I have neuropathy and my fingers don’t all work. If I can’t rebind buttons so that I have necessary moves (for example: parry) be on buttons I can reliably press the entire game becomes unplayable.

And on console, where I can’t refund a game after I downloaded it (fuck you Sony) then it really screws me over wasting what limited funds I have on games I just can’t play.

  • flamiera@kbin.melroy.org
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    15 hours ago

    I have two.

    1. The Culture

    I do not claim to be a ‘gamer’. I prefer to be best described as someone who plays games, but not nearly as often as one branded a ‘gamer’ would play games by. But I’ve been partly turned off from video games because of the culture surrounding them. The streamers who play games, the RGB droolers, the tech-junkies, the whales, the hype-train types, the multi-hour essay level of delivering an opinion on a game .etc

    Not to mention, all of the gamer-branded merchandise from chairs to even drinks. It just turns me off and I do not ever associate with that crowd and it’s a damn shame there is so much gullibility with the culture that it is difficult to avoid.

    1. Game-Padding

    Side-quest after side-quest does a game not make. That kind of thing is what you’d find in an MMO that needs to find things for you to do. Not in a more constrained container of a game that has a fixed story, a fixed completion rate and everything. All it tells me is that the developers did not think of or have had any faith in what they were making.