I have a dislike for cutscenes. Often during gameplay, suddenly you lost control, often behavior is inconsistent, and you have to wait to be able to continue to play.
The half-life series shows how it can be done without. Story without losing control. Characters do their scripted behavior within the context of the world.
I have a dislike for cutscenes. Often during gameplay, suddenly you lost control, often behavior is inconsistent, and you have to wait to be able to continue to play.
The half-life series shows how it can be done without. Story without losing control. Characters do their scripted behavior within the context of the world.