To celebrate this milestone, we’re working on a game update for all platforms that will include several additions and updates as a THANK YOU!!
-
A new, playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover.
-
Challenging, new boss battles for late-game players to overcome.
-
New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure.
-
New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19.
-
And more to come…
How playable is it on the Deck?
I would not recommend it if you have access to another gaming rig.
It’s a beautiful game but it looks like a ps1 game on the Deck. You’ll really miss out on a lot of details.
It is “playable” but one of the key features of the turn based combat system is that you can Parry, Dodge, And Jump when it’s the enemies turn. You’re not going to do that very well at the ~20 fps on the deck.
Even on my desktop, I didn’t get decent at the combat system until I turned the GFX to medium to get over 60 regularly
I tried it on Windows on the deck and it wasn’t what I’d call playable. I have relatively high framerate standards, but…it was like 15fps. Might be better on Linux.
What did work decently was streaming it from my XBox Series X via XBPlay.
I’m on Linux with an old AMD Pioneer (EDIT:
AMD Radeon Vega Frontier Edition (radeonsi, vega10, ACO, DRM 3.61, 6.12.48+deb13-amd64)
) video card, and I find the game playable, but just barely, and that’s after changing the Proton version to match the steamdb recommendations.There’s some visual glitches and definitely low frame rates, but I’m through the second Axon and past the barrier.
Parrying is hard for me, but I just play on Story difficulty and still have fun.