For almost a decade, live-service features have been de rigeur for most games – but with live-service projects being cancelled or pivoted to single player, it a
Games as a service could work. The issue is that making money isn’t enough. You need to be making more money every year and bean counters have hijacked games as a way to squeeze as much money as possible from players.
Games as a service is a piece of shit except for I can’t figure out how Helldivers 2 could function as anything else and that game is my favorite
Games as a service could work. The issue is that making money isn’t enough. You need to be making more money every year and bean counters have hijacked games as a way to squeeze as much money as possible from players.
It’d function the way it does on PC, which is to say, as a product, not a subscription locked service.
I wish I could buy warbonds on floppies
The problem is not the functionality, it’s the business model.