Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
It’s funny to me that they even felt a need for this clause. What does the game have to do with feminism or Covid? It’s based on ancient Chinese mythology in ancient China telling a fictional story featuring Chinese mythological beings that are not real. Why would there be any reason to bring feminism or Covid into that in the first place?
The cautionary note against “feminist propaganda” is a reminder that Game Science have yet to respond to allegations of pervasive sexist behaviour from November last year. In a lengthy report for IGN, Rebekah Valentine and Khee Hoon Chan described “a studio plagued by claims of sexism”, linking this to misogyny elsewhere in the Chinese games industry and on the government-firewalled Chinese internet. The developers have raised the drawbridge in response: when Edders attended a preview event earlier this year, they refused to say anything on the subject in advance.
It’s funny to me that they even felt a need for this clause. What does the game have to do with feminism or Covid? It’s based on ancient Chinese mythology in ancient China telling a fictional story featuring Chinese mythological beings that are not real. Why would there be any reason to bring feminism or Covid into that in the first place?
It’s so weird and seems really snowflakey to me.
From another article:
The irony is that without the warning to attempt to suppress discussion about that, people might have just forgotten about it.