Sounds like just the publishing side was affected. Lots of other independent developers are kind of in limbo in the short term, which does suck.
Hopefully they can get out of any contracts and go to a publisher not associated with that family.
Sounds like just the publishing side was affected. Lots of other independent developers are kind of in limbo in the short term, which does suck.
Hopefully they can get out of any contracts and go to a publisher not associated with that family.
They do point out that they will be monitoring how it’s used, and could adjust things later.
Sounds like corporate-speak for “if people abuse this, we’ll lock it down harder.”
Even if people are using it to share with actual family around the country, they may get caught up in future updates that remove that feature. Also note that any publisher can opt out of the sharing. If EA or Ubi or some other big company doesn’t like the lack of limits, they may be able to force Valve’s hand in changing the policy.
The idea is wonderful, but there are a ton sof ways this could end up worse than the old system.
Gameboy Advance had single-pak link (buy one copy, play with up to 4 linked devices) 20 years ago.
Greed has defeated the technology, though.
How dare my meddling not work out, you’re all fired!
Nintendo patents video game inventory system.
Not the onion.
(Not a patent lawyer, and I’m sure it’s more complicated than that, but come on)