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Joined 10 months ago
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Cake day: November 27th, 2024

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  • It just means system libraries pinned to versions which are version controlled

    It’s like a package.json or maven.xml or build.gradle or whatever but for the entire OS (An OS is really just an app that runs other apps so it makes sense to treat the deps via a dep management strat)

    And if u want to swap libraries you have to layer them on using a command which will add the new library onto a commit tree, so if something breaks u just roll back

    The idea is that ur pinned system libraries can get overridden and swapped out, but never have their underlying code changed or removed, so if something breaks u can just rollback to last happy version automatically at startup

    Everything stays open sourced tho, it just forces stability in the system code by making sure all changes to it are versioned and tracked



  • I really feel like rather ridiculous is an understatement

    1. Not everyone has the latest IPhones
    2. Not everyone knows someone with the latest iPhones
    3. Not everyone lives near an Apple Store.
    4. Apple makes it possible to lockdown privacy, a SteamVR user ( you need steam base stations for bigscreen beyond to work) is more than likely going to be sophisticated to know and use the IOS privacy settings.

    They literally have a product build on the most open source software stack in modern times built up by a company, and to get started on the product onboarding you need to use the most closed source software stack by the most draconian company in possibly the most locked down tech store where they are unfriendly towards strange apps and processes. While also ignoring the whole issue of logging in info on strange devices.

    They have no idea about product market vibes and honestly this gives me no confidence their fucking pancake lens glasses are even worth the “customized sculpted face pad”

    The fact they never saw that everything in this process is garbage on fire screams a terrible product vision and frankly, the opposite of what Valve envisioned people would do with SteamVR