Oh that’s very interesting! I will keep this in mind as something to try.
Oh that’s very interesting! I will keep this in mind as something to try.
You got the answer right there, it’s cross play. When you have child in the family who wants to play Minecraft on their iPad, and a parent who would like to join in on their Mac, you just can’t do it. And that stinks.
It also feels like relatively low-hanging fruit from a development perspective.
At this price I’m so glad I decided to go for a slim instead of holding out for the pro. Absolutely no way.
I still want to see bedrock on the mac. 😔
I loved Control, but I’m feeling kinda meh about a TV show. If it does happen I’ll keep an open mind and check it out.
Absolutely looking forward to Control 2 however.
Agreeing with all these comments. The game started off really strong in my opinion, but it falls flat very hard after a certain point. Both from a writing perspective and in the combat variety.
The interrupts were interesting to me because I hadn’t seen a mechanic quite like that before. But I suppose it’s true that once you see an enemy charging up there is essentially just one “correct” choice to make, which limits what choices you actually have and puts you on a rail.
Sooooo many moonerangs. That was a big complaint of mine as well. The combat doesn’t really evolve much.
Hmmm maybe I should revisit this game. I got about 3/4 of the way and kinda ran out of steam on it.
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I had a bad feeling when I saw another developer had picked it up. This sounds worse than I imagined.