The cyberpunk thing rested completely on player choices, autonomy and an “alive” city. That was sort of hyped up and then the game was a very traditional linear RPG with an OK background.
An OK game but nothing genre redefining.
And there was hope that it would be, because CDPR had proven their competence and they had enough cash and autonomy to do something crazy and new and exciting and good. And they “merely” made a good game.
@altkey @trslim
The cyberpunk thing rested completely on player choices, autonomy and an “alive” city. That was sort of hyped up and then the game was a very traditional linear RPG with an OK background.
An OK game but nothing genre redefining.
And there was hope that it would be, because CDPR had proven their competence and they had enough cash and autonomy to do something crazy and new and exciting and good. And they “merely” made a good game.