I think Valve has the capacity to make some truly excellent stuff, but they only seem to care if it increases their wallets in a significant way.
After Architect, I’m very cautious about any Valve multiplayer game as it is bound to become infected with ways to extract money (or “value”, as Gabe Newell puts it) from the customer.
I hadn’t heard about Molyneux in a hot minute, and now I’m quite glad I’ve lived in a bubble away from that man’s crap.