Today they announced that it was cut down to 5 and they will slowly work their way back up to 100 after launch (whenever that is)
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Today they announced that it was cut down to 5 and they will slowly work their way back up to 100 after launch (whenever that is)
Fun fact: If you take the year, add two, you’ll get the current planned release date for sq42
This isn’t dependent on the current year
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I haven’t played rise of nations but from your description, you might like the core paradox games (crusader kings -> europa universallis-> victoria -> hearts of iron) despite their shitty dlc model. Currently, eu4 is on sale with all its dlc for ~£40, dlc isn’t very necessary for the other games. They are more grand strategy than 4x. You can use mods to convert saves and carry your campaign through the games. All together, they can cover all of human history (European, North African and West Asian medieval history and then the rest of the world from 1444 onwards). If what you like about rts is the unit micromanagement, you might want to go with victoria 2 rather than victoria 3, you will need victoria 2 dlc and it is a lot older.
If you want a 4x rts, stellaris is very good, but it isn’t based on human history.
I love how it’s worded like concord is a beloved game that is shutting down after a decade
According to this blog post, they are currently limited to 10 accounts, so not many open servers, but you can host your own.
This is an old blog post, though, so the limit might have been lifted
iirc, atprotocol was made to bring some features of mainstream social media to the fediverse that activitypub maintainer have said they won’t be adding. They explain other reasons in their faq
It doesn’t say there’s any limit on their github
In theory, bluesky can federate with other apps but it is currently the only one using their protocol, bluesky servers can federate with each other and when a new project using atprotocol appears it will probably be able to federate with that
I’d hope it’s carefulness but it doesn’t seem like it. Facebook should want to destroy fediverse instances (from a business point of view), they are supposed to be a monopoly and the fediverse is their biggest competitor.
Tumblr’s backend has been passed between several companies* for several decades, it’s a miracle it still works and can be updated
*some of which don’t even know what tumblr is
It took around a year for a solo dev (and a couple contributors) to develop a fully federated platform. Why is it taking one of the largest companies on the planet this long to make such tiny changes that are useless anyway.
And why are they releasing it like this instead of releasing everything at once?
It’s the same as civ 6. Having a 2k account gave an extra leader for Rome, all leaders have unique abilities, it’s not just cosmetic.
It is probably moddable as custom leaders were possible in civ 6
It’s probably to make cross-platform easier (since it’s releasing same day on all platforms)
Coincidentally, ksp also uses the 2k launcher as it was published* by a take two label, private division (rip)
*after they bought the ip
There’s also an .exe you could use if you’re on windows
My guess is because it’s unicode. But that doesn’t really matter. How often are you going to want to put the icon instead of just typing the fediverse
I also use boost, everything about it seems to work apart from spoiler tags (think because the app still uses reddit’s format instead of lemmy’s).
This is a large part of it. But there is also other people who have put the minimum amount or no money into it and just want a cool space game and also want the developers to not be pressured into rushing updates out (they were once and it was unplayable for a month). I am not defending the sketchy stuff cig have done, they really need to look at how they manage this game and their business, I would have gladly put more than the bare minimum into the game if they didn’t charge so much for everything beyond the first purchase (about £35) but they do too much wrong for me to support it any more than I have