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Cake day: March 18th, 2024

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  • It’s a weird dynamic, but it also makes sense that a success like that isn’t as correlated to future work as TV or movies. You got <insert big actor here…I don’t know…Tom Cruise> in all sorts of movies because they put asses in seats. The performance is comparatively much more of the appeal in a movie than it is in a game, even a story-driven one. So even if you give an award-winning performance, how important to a game’s success is an award-winning performer? For plenty of games, probably not very. And even if it is important for a particular game’s success, maybe the award winner is more expensive, and you can get a good performance out of someone who’s a great actor but hasn’t had that exposure and is willing to do it for less money.







  • “There is literally no reason to buy this handheld,” Fryer opined of the ROG Xbox Ally. "

    You want access to games or services that are either better or only available on Windows without having to deal with the desktop Windows interface. That is literally the reason to buy it. Game Pass and popular live services can woo plenty of people over.

    Gotta say, from the few times I’ve come across her channel, she seems like a shit-stirrer, and right wing rage baiters seem to love quoting her.

    But what is the long-term plan?

    To transition to a world where “Xbox” is the brand slapped across Microsoft’s Windows gaming endeavors and they mostly serve as a Game Pass purveyor and the largest third party publisher by market cap.

    Where are the new hits?

    This one is really surprising as a question, because if you could will hits into existence, everyone would do it, but for a publisher of their size, they’re doing more in recent years to create new franchises than most, even if they then lay off the team behind Hi-Fi Rush. South of Midnight came out this year; Outer Worlds 2, Avowed, and Grounded all came out of Obsidian as well as the much smaller Pentiment; and Clockwork Revolution got a sizable demo on display just this summer.


  • Will [FBC: Firebreak] have the staying power for the long-run?

    Maybe not! But that’s (probably) okay! It’s not a live service. (It doesn’t have LAN either, which is a personal gripe of mine, but they don’t seem to intend for you to play this one for very long.) Most games don’t last very long in the public consciousness, no matter how good they are. I just played some Hypercharged: Unboxed with a friend of mine, because there haven’t been much of any deathmatch shooters in years, and it was just what the doctor ordered. It’s been so long since the FPS genre was about this that Perfect Dark (the person on Lemmy) might not even remember an era where shooters were often very similar to Perfect Dark (the video game), and that sucks.

    Speaking of things that suck, I hope your health situation improves. Best of luck. We’ll be here when you get back.







  • It was the reporting from Jason Schreier, not the official reason. The official reason is something like “difficult economic conditions” and “we were about to topple over”. The behind-closed-doors reasons were that Nadella made a sweeping change across all of Microsoft that was antithetical to what Xbox had been working on for years, and that Xbox had a much larger spotlight on them after making an acquisition as large as Activision.