The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.
Project 8 faced both progress and challenges. The COVID-19 pandemic made team stability difficult, but some quality improvements were achieved. However, critical issues persisted, causing delays and budget increases. The latest review revealed unresolved problems needing more time and money, along with revised sales forecasts, raising doubts about the project’s profitability.
– TLDR by Microsoft copilot
While there’s still demand for “narrative-driven story-rich games” one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.
Probably most hours I’ve spend where with Conquer Online back in the days before mysteryboxes where introduced. After that probably puzzle and dragons.
Luckily after those games I learned to question my time spent in these games. (Basically just one day after grinding tower of gods for umpteenth time to spend my 1k stamina/energy, I asked myself wtf am I doing with my life, was I having fun?)
After that my most played games have been Grim dawn, Sacred2, Monster hunter world, No Man sky, Incredible adventures of van helsing then various 2d fighters like Blazblue, undernight inbirth and Granblue fantasy versus that I play on locals.