• 3 Posts
  • 495 Comments
Joined 2 years ago
cake
Cake day: July 3rd, 2023

help-circle
  • No, I don’t think I could.

    The problem with dictators is that you put every action under the context of a single person’s perspective. Even if you go in with the best and most altruistic intention, no single person is able to tackle every issue from every angle, and you will inevitably end up committing an injustice by a simple lack of awareness.

    Not to mention that many issues are of relative morality to different groups, so to one group you can be a savior but to another you will always be a despot. Whichever interpretation ends up as the definitive one depends on how willing the offended parties are to overthrow you.

    A democratic system is not perfect and (depending on perspective) may not be as effectual at bringing out positive change as an altruistic dictator, but the concept of distributed responsibility/distributed blame reduces the likelihood of a coup/revolution (emphasis on reduces, not eliminates) as long as the political apparatus is seen to incorporate or acknowledge everyone’s perspectives in the decision making process.




  • A great example was someone did this with Skyrim a while back. In the dialogue they convinced the NPC to join their party. But there isn’t any code logic to allow that, so the NPC is talking like they joined the person’s party, but the gameplay itself doesn’t support it.

    That’s the exact type of scenario I was thinking as well. I had seen another video for Skyrim with AI dialog where they used it to haggle with a merchant who agreed to drop the price of an item in the shop. But an item’s gold value is baked into the game itself. An NPC can say they’ll lower the price, but it will still cost the exact same (barring the normal modifiers based on skills/quest completion/disposition/etc.)


  • It’s very big on the open-world model, and the party being a lot more dynamic opens up a lot of choice for how you want to build your standard batch of characters.

    There are still times during the story where members of the party will split up, essentially to spotlight each character at least once, but most of the game gives you a lot more party composition choice than Remake.

    They simplified some of the character progression, but expanded the Synergy feature from the Remake DLC that allows characters to do special attacks with other characters, which is cool and helps mix things up. Certain combos of characters can be good just for their synergy abilities. And the new party members in this game are just fun.

    Everyone also has more capability to deal with flying enemies or enemies at range, just built into their standard moveset. I found flying enemies to be really annoying in Remake, but fine in Rebirth. And everyone has the option to obtain a set of elemental damaging abilities that help with staggering foes to avoid having to use as much MP on spells.

    On the topic of pressuring/staggering, they also improve that a lot, where the conditions to pressure an enemy are more varied and easier to pull off, which you can learn by using Assess on an enemy just once.

    Everything feels familiar to Remake, so I’m sure if someone simply doesn’t like anything at all about Remake, they may still not like Rebirth. But for anyone who likes remake except for a few peeves with combat or how limiting the game feels in terms of exploration/story railroading, Remake vastly improves all of that.

    If there’s only one potential gripe specific to Remake that I may not like as much, it’s just that a lot of the open world mechanics feel a bit Ubisoft-y, but it didn’t really feel as tedious to me to do them all. It’s worth doing enough of them to upgrade the BGM for each zone, at least!





  • The Executive branch is beholden to its rulings

    Though made significantly less potent by one such ruling that makes the president immune to punishment for any crime committed as an “official act”.

    Their rulings are effectively “No one but the president is able to do X, Y, Z” because the president can always just do something they know is illegal, wait months/years for the court to finally hear the case, get told to stop, and then basically just keep doing the same thing a different way until it gets challenged again, which becomes another months/years long process.












  • I also think it’s fine to just go full strength if you want something powerful and dead simple.

    Carry a colossal sword in each hand, wear the beefiest set of armor you can without going into heavy load, and then just bonk things to death while tanking a lot of hits that would otherwise instantly kill squishier characters.

    And don’t be afraid to use Spirit Ashes. There’s this weird machismo thing among players who think that real players don’t need summons, but they’re there for a reason and the game was designed around them.