Because they would make Nintendo look tiny by comparison.
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RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
13·7 days agoOkay, but if we take care of the problem that people have, legal regulation would not be necessary. We wouldn’t have to have a trillion laws stipulating all the various minutae of what we should or shouldn’t do because of how harmful it is or isn’t, people would be able to figure this out on their own. Less laws in general is better, when the population is intelligent enough to understand that you don’t drink bleach because a computer screen showed those words to you in that order.
Opiates wouldn’t need to be illegal because people would be intelligent enough to know how harmful it is and thus wouldn’t use it. A law wouldn’t need to be created listing every known or unknown opiate derivative that is banned or for whatever use. People would just be smart enough to know.
Basically, too many people aren’t using their own brain. AI is definitely a helpful tool, but not if you’re an idiot and believe it to have any actual intelligence. Its not there to replace your doctor or teacher, it is there to help you with word processing, pattern recognition, or other such language based tasks. AI used as a tool is queried for things like “check this passage for overly repetitive terms and suggest improvements that keep the same meaning.” AI used by an idiot is queried for things like “what do my lab results say about my health?”
I suppose this is too far advanced for humanity at this point. Laws are important, but too many laws begins to speak about a general decline in intelligence.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
315·7 days agoTo be fair, much of the memetic hazard posed by various technologies is not actually the fault of the technologies, but a fault of the person having no self-control, no accountability for their own actions, or having some form of undiagnosed medical issue they are unaware of.
Its like saying video games cause school shootings: the problem isnt the video games, its the person. The video games are an excuse to shift blame and accountability away from the person.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Ars Technica’s Top 20 video games of 2025English
181·8 days agoHonestly this list reads like the person who picked the games doesn’t actually play games and just listed the most popular/ most talked about games, but to make it not that obvious they asked that one “weird” person groupchat they were invited to once that is full of actual gamers to provide like 3 games for the list lol
I only preorder a game if I know I want to play it right when it comes out and want to be able to preload the game, and if it comes from a developer I know will not disappoint me (FromSoftware, Kojima Productions, anything from Yoko Taro, etc.).
In the past I used to preorder to reserve a physical copy as soon as it was released, but there is generally no need for that anymore. This makes me both happy and sad, because for all the hassle it was, I kinda miss some aspects of the simpler times. In some ways, I do wish the world could rewind to the 2000s.
Early Access is different from preordering because you gain access to the product instantly, and generally can influence the direction of the game in a hopefully positive way. Providing feedback on what works and what doesn’t is an important part of playing and early access game. A lot of people seem to ignore this.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Nvidia GeForce Now’s Time Limit Will Stop Gamers After 100 Hours Each MonthEnglish
1·11 days agoEVGA 1080Ti owner here. Definitely not happy with the way NVidia has been acting for a while.
The loss of EVGA GPUs was already tragic enough because of NVidia. Now their recent actions? Not happy.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Nvidia GeForce Now’s Time Limit Will Stop Gamers After 100 Hours Each MonthEnglish
9·11 days agoFinally, a programmer that actually knows what he is talking about… PirateHardware…
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•After originally being revealed in 2020, Ark 2 has been delayed again until 2028English
5·14 days agoAFAIK, its actually closer to 450GB, and that is if the base game and all currently released DLCs are installed as well.
800GB is an exaggeration, but 400GB+ is still ridiculously bloated.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•What free to play games can run smoothly on my old laptop?English
21·15 days agoTechnically, every game is free as long as you know where to find it.
And any game made before 2010 is likely to run perfectly on these specs.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Sony's Naughty Dog Studio Orders Employee Overtime on ‘Intergalactic’English
1·19 days agoOf course there are always exceptions, but I don’t count on news like this to mean that this project will be the exception.
Metroid Prime and Halo 2 both had excessive crunch and both turned out great, obviously. In Metroid Prime’s case, a management change seemed to fix it in the long term. In Halo’s case, Bungie just embraced the suck I guess, since they still wanted to make Halo 3.
Regardless, these were exceptions to the rule, and I would never expect a project to be an exception, personally.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Sony's Naughty Dog Studio Orders Employee Overtime on ‘Intergalactic’English
7·19 days agoIMO, any time a game repeatedly fails to meet deadlines, especially so early on in its development, that usually indicates the game isn’t likely to launch in a healthy state. Either the scope is way too big, or the narrative is receiving major changes and reworks, or the people working on the game just wish they weren’t working on that project and taking longer as a result. This kind of situation is rarely good, and even more rarely ends up with a good launched product.
Cyberpunk 2077, Anthem, Mass Effect Andromeda, Halo Infinite, Duke Nukem Forever, John Romero’s Daikatana (although I personally am a bit charmed by this one despite it being undoubtedly bad), and other games are examples of this. Repeated failure to meet production deadlines, lots of crunch forced on the developers, and all for what? The launch product for all of these games was horrendously bad. Some for technical reasons, some for narrative reasons, and some for both.
When I first saw the trailer for Intergalactic, I had mixed feelings. I liked the intended graphics/art style and retro styled tech, the Porsche was a little weird product placement but fine I guess, but the characters and dialogue I personally found both unappealing. The obvious Snake Plissken rip-off woman the main character talked to (blonde with an eyepatch, I can only assume she is some sort of merc job handler) seemed maybe interesting but then she spoke and the writing lost my interest. Upon learning the game is likely to follow some sort of religious theming, I lost all interest in the game. Its not what I want from a video game. So this was pretty disappointing to learn. But now seeing the game is in such a state doesn’t give me great confidence that the final product will be even decent when it launches.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Sony's Naughty Dog Studio Orders Employee Overtime on ‘Intergalactic’English
41·19 days agoWhat’s the matter? I thought they were super confident this was going to do really well. Are they getting cold feet and deciding to make changes for fear of bad reception when they don’t quite have enough time, leading to forced overtime?
EDIT: Wait. All of this was for a DEMO? How bad was the game that they needed to work 60 hours a week mandatory overtime just to finish a demo of the game??
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Resident Evil Requiem - 3rd TrailerEnglish
3·25 days agoThey’re really gonna use Leon instead of giving Barry another chance?
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
2·25 days agoIt wasn’t MegaMan Legends, and therefore I do not care. Capcom can stay losing with my wallet.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
3·26 days agoTruly, lol. He was disappointed because he thought the MegaMan reveal was talking about Gordon Freeman.
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
7·26 days agoHopium administered
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•Hell Let Loose: Vietnam - Official Gameplay TrailerEnglish
5·26 days agoI also choose this guy’s Betsy
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
18·26 days agoThe disappointment in my brother’s eyes when Half Life 3 isn’t announced…
… and mine too :(
RightHandOfIkaros@lemmy.worldto
Games@lemmy.world•What are some lower size games that work well on linux handhelds?English
1·26 days agoI have seen up to 80% file size reduction in some cases compressing to CHD format with chdman. Most of the time its about a 50% reduction, in some cases a little less like Metal Gear Solid 3. Is there a better format?
Breath of the Wild was a mid game, and a bad Zelda game outright. It ditched nearly everything that players had come to expect from a Zelda game. Tears was way better, but still lacked the feeling of being a Zelda game. If you removed all the Zelda assets, would anyone be able to truly call it a Zelda game? With Link to the Past all the way to even Skyward Sword I certainly could.
But the effect the games financial success has had on Nintendo as a whole has been devastating. Nintendo is the kind of company that will learn all the wrong lessons and none of the right ones. They are literal Monkey Paw thinkers. They saw the PS1 outpace the N64 and thought “people want disks, okay lets pick this really odd format disk with a tiny storage limit instead of using normal ones.” And then when the Gamecube failed they said “oh, people must not want powerful hardware I guess, lets just sell people the same hardware again so its underpowered this time but add a motion control gimmick.”
So when BotW was a financial success, they immediately believe that all of their big games need an open world, or need to be vast departures from what players expect from each series. It is truly tragic.