I personally found the Inscryption scratched the same itch, albient in a different way. Its a very different game, being a sort-of narrative driven, Slay the Spire inspired card game. I won’t go into too much detail, given that spoilers, mechanical or narrative, take away a lot from the game, but I found that Inscryption did a great job of juggling a bunch of different mechanics to ensure I constantly had new tools to master, while also encouraging more lateral exploration through its plethora of secrets, and drip feeding story fragments to be peiced together as I progressed.
Other than the mob vote changes, Im not really a fan. More regular, small updates feels like it makes it harder to make the large, sweeping changes many areas of the game need, as well as adding a lot of extra work for modders to keep things up to date.