Nah you’re good. I’m absolutely going to suggest we give Warframe a try. And if we get off of Warzone, maybe I’ll end up moving sooner rather than later.
Nah you’re good. I’m absolutely going to suggest we give Warframe a try. And if we get off of Warzone, maybe I’ll end up moving sooner rather than later.
hah, respect, but I play Warzone with some cousins who are on console. (Actually I just searched, and I didn’t realize Warframe had crossplay now! I might have to at least get them to give it a shot, thanks for the mention!)
That WOULD be a fraction of the cost of a new PC. But given my current one is a 2017 build with a 1080 in it, I’m really hoping to make next year the time to free up some money for it regardless. But I do appreciate the thought!
I actually used Mint for about a year a decade ago, and really liked it then. What made me switch back was the gaming. That said, I hear gaming on Linux has just gotten better and better; just like people in this thread are saying. Whenever I get around to putting together a new PC I’ll probably either dump something Linux on this one or dual boot myself. Sadly I don’t expect Activision to really support it. But hey, Lord knows I’ve been wrong before. (And yeah, printers are often kinda universally assholes though; that we all know.)
I’d love to make the move, but there’s a one-two punch of: I play Warzone with family. I think anti-cheat there is only going to get worse. Second? I already get caught with the fiddly bits of errors on Windows sometimes and spend too long searching for answers. Any time I see that on Linux it looks like I’d need years more of active learning new problem solving to reach my current level of comfort.
I’m at that “is it worth planting the apple tree now that I didn’t plant 20 years ago?” thinking.
I was much more critical of the games I played when I was 30 compared to when I was 20. So perhaps that’s a bit of the explanation?
I’m sure you’re right that age, the circles we ran in, and platforms all played a significant role in our experiences around the game. That’s why I wanted to underscore that it was reviewed phenomenally. But so was Oblivion. Oblivion ranked much closer to Skyrim than Morrowind did, and I’m pretty sure it sold better than Morrowind too.
But like you suggested, a lot of the magic games have is found within us, especially when we’re younger, and more open to it. Though yeah, Skyrim was still pretty fucking good. But what do I know? I liked the persuasion mini game in Oblivion that everyone else seemed to hate.
Yeah, I was there. I’m 44. I loved all three games and played them on release (Morrowind, Oblivion, Skyrim.) I don’t want to oversell it. It was game of the year almost everywhere. Famitsu even gave it a 40/40. Maybe their first Western game reviewed as such? I remember that being a big deal. It was very well loved and very popular. A co-worker I knew who mostly only played Madden was sheepishly admitting he not only was paying it, but really loving going around picking plants for recipes.
But the skill system caught a lot of guff, which I recall being an issue some people had. I definitely remember the skill system being a thing that made a lot of people angry.
A lot of the other things were complaints you’ll find in other TES games, but people think a new game should’ve changed these things. For instance, there was the normal physics issues we get in a 3D TES game, which being the third game in a row, was adding up for some people. Then cities (and some buildings in cities) require loading was hated by some people who considered it old fashioned. Especially once a mod came out that got rid of that for cities. Also, the popularity of mods was instant. Not just people trying to add content, but initially a lot of that was people replacing models, and really talking shit on their modeling and textures.
Yeah, it got a lot of shit. But those people were playing it too. These are fellow gamers we’re talking about. People absolutely complain.
It was definitely a thing some people felt. There are several reasons some people like one TES game over another, and while visual styles and the world in general are large parts of it, the streamlined feel is a component for many that’s divisive. Not just changed made to systems, but how arcane a previous version felt is absolutely a positive to some people. They felt the games hit a sweet spot and later game(s) went too far.
Every little bit counts. And finding ten people (especially out of ten) who agree on anything is pretty impressive. Congratulations. I hope this does well for you.