This was a smaller moment, but similar to yours, OP, in that it revealed some unconscious thinking in my head.
But I was playing Crusader Kings II quite a few years back. And I basically had a King with the Genius trait and some other stuff I could pass down to his kids. I think I had somehow lucked into the Byzantine Empire or something, so I was basically seducing and inviting a bunch of lovers with other traits from all around the world (north and south, east and west) so I could spread Genius around. I wanted a smart council full of my bastards, heh.
So my genius slut-king has a bunch of kids. I’m naming them after my absolute favorite characters from books and such, because they’re part of my family and dynasty–so I’m giving them names that have a lot of personal “worth” to me.
Then I get to the kid in my dynasty who isn’t white, and I couldn’t figure out what name to give her. I had all these awesome names that I was using over and over through the generations in my dynasty, but somehow none that felt “right” for her. I tried and tried to choose a name, and none “fit”.
And after a while, it suddenly hit me in the face how SUBTLE racism can be. This was just a video game, but I had something that was “high worth” to me to give out, these favorite character names, and I was handing them out like candy until I got to the one kid and struggled, making all sorts of excuses why this not-white video game kid couldn’t get the name of this other character I really liked.
Now, if I was doing that in a frickin’ video game, imagine what people are doing with REAL LIFE things that are “high worth” to them. Hiring at jobs, giving gifts and presents, selling a house, etc.
And it wasn’t like I was going around in the game consciously picking which kids to screw over. (I mean, moreso than you usually do in Crusader Kings, the game where people glitch themselves into marrying their horses and creating witch covens with devil-babies so they can spread satanism across the world.) I ended up screwing this virtual kid over because I was going on this “gut feeling” that my really cool favorite-character names just somehow “weren’t right” for her, even though that frickin’ inbred cousin over there with a family tree like a wreath was proudly wearing it already.
So yeah. Learned a big lesson on how internal gut feelings influence you to do racist shit really subtly sometimes.
Arcane.
I missed the hype for Arcane season 1, mostly because it didn’t really seem up my alley. I figured it’d be boring to me because I wasn’t into that specific game, or too juvenile for me, or something.
I was really wrong. Really, really wrong. It stands on its own and season 1 has the strongest storytelling I’ve seen in anything in a good, long time. You don’t need to care about or play League of Legends to watch the show. And it’s very much NOT a kid’s show even if it starts with kid characters…it touches a lot on crime, poverty, mental illness, etc. It’s very honest and truthful and complex and nuanced on these things.
And every aspect of storytelling was strong. EVERY ONE.
What I mean by that is this…in most TV shows, animated or live, you usually have one form of strong(ish) storytelling carrying the entire thing and compensating for other things that are weaker. So a show will have one or two stand-out aspects, and others that are okish to bad, but able to be overlooked because of the other awesome things going on.
Like, you might have a poor script but really good actors who can elevate the poor script with their spoken intonation or physical acting. Or you might have a good script and really good soundtrack but mediocre acting and bland costume/set design. Basically, script, art/costume design, music, and actor ability all play together to deliver a story, and usually you have one or two of those that are strong, and the rest are being carried by the strong parts and ranging from competent-but-not-awesome to mediocre to bad.
Arcane’s not like that.
Arcane has top-tier storytelling on the writing level, AND on the art and animation level, and in the choice of songs for the soundtrack. Like, the script itself is fantastic, but then you watch the animation and see they decided not to use common animation shorthand. Instead, they went back to actually LOOK at how humans display emotion and move their bodies and translated THAT into their animation. So you have a strong script AND strong “physical acting”. How they frame shots is fantastic too. And if that wasn’t enough, all the music is stellar and pertinent to the scenes it’s used in. And if THAT wasn’t enough, even the design of the characters BEFORE they even move or speak is top-notch. And if THAT isn’t enough the voice actors are phenomenal too.
For Season 1, nothing’s carrying anything else, everything is strong. And that’s EXTREMELY rare in ANY show. So, so, SO rare.
Season 2 is not as good–but that’s really just in comparison to how outrageously and unusually good Season 1 was. I’d say in Season 2, the script is not as tight, but all the other things are still as good as Season 1. So the animation/art design/music/etc. carry the script a little in the second season. The script isn’t HORRIBLE though…it’s mostly the pacing is off and it’s missing some appropriate build-up in some parts. I’ve read they had to cut some scenes, and if that’s true it would completely explain the flaws. The second season also suffers a bit in comparison to Season 1…Season 1 did everything right, so anything that’s not perfect in Season 2 naturally sticks out. It doesn’t make it bad though.
Anyway, yeah. Watch Arcane, if you missed that boat previously.