The “it’s more lean on resources” always seemed to me like a strawman people don’t like it came up with to diss on Gentoo.
Wait but isn’t being more lean a good thing? Or am I misunderstanding how they’re using that word?
The “it’s more lean on resources” always seemed to me like a strawman people don’t like it came up with to diss on Gentoo.
Wait but isn’t being more lean a good thing? Or am I misunderstanding how they’re using that word?
It’s pretty nice, especially in combination with slurp
which lets you select a part of the screen.
I have this mapped to my printscreen shortcut: grim -g "$(slurp)" - | wl-copy
, which lets you select a part of the screen to screenshot, and copies the image to the clipboard.
The only one i still have issues with is going from xbox to nintendo controllers, because they use the same abxy face buttons, but they switched them around.
I like what switch games do when you’re using a single joy-con, they just show a button with an arrow pointing to which direction the button is, so what’s printed on the button doesn’t matter at all.
I think the gyro and layout of the switch pro controller are good, but it just feels so cheap, and the buttons are way too mushy. Also doesn’t have analogue triggers. The d-pad is pretty terrible as well.
Overall not a great controller imo.
I’m not sure about the others, but I’m pretty sure Hitman isn’t linux native.
As far as I can find on protondb, neither are Deus Ex or Tomb Raider.
I’ve never had any issues running those games through Proton though, so that’s great.
Doesn’t really work when 99% of posts are marked undetermined.
This entire thread:
https://lore.kernel.org/lkml/sctzes5z3s2zoadzldrpw3yfycauc4kpcsbpidjkrew5hkz7yf@eejp6nunfpin/
tl;dr: bcachefs dev sent in a massive pull request, linus thinks it’s too big and touches too much other code for the current state of the release cycle, dev says his filesystem is the future and should just be merged
Oh yeah, totally forgot about that project! Hmm well might have to start over again then :)
I also loved this game on the 3DS. I’ve recently been playing the N64 version as well, and I gotta say the 3DS version is so much better. I’m not sure what it is, but movement feels a lot less precise to me in the N64 version. I have some replays of me trying, and failing, to break a pot with my sword as adult link, like 8 times before finally hitting it.
Also, I finally understand why everyone hates the water temple. The iron boots aren’t an item in this version, so you have to go to the equipment menu every time you want to put them on/take them off.
Single-player console games being 30fps is not new by any stretch
Yeah I know, that’s why I never really got into console gaming unfortunately. As I said elsewhere, I genuinely have trouble making out objects while looking around in first-person games, if it’s running at 30fps.
Didn’t know about the current gen having performance settings, that’s pretty neat. Might actually consider getting one if I can actually run games at a reasonable framerate on them with a lower quality setting.
Yeah but on PC you usually get graphics settings you can tune to whatever you like. I’d personally rather have a slightly worse looking game running at 60+fps, than a beautiful one at 30.
I’d say 60+fps is especially necessary for first-person games. I seriously have issues making out objects and other things when looking around first-person at 30fps.
The people that keep saying that should really just try to use a 144+hz monitor for a while. Surely they’ll be able to notice the difference as well.
Well that’s nice of them, now you can easily just change that password which of course you only use for one account.
Based on the videos I’ve seen, I don’t think it’s just batteries. Li-ion batteries don’t really explode, they burst into a lot of flames and stay burning for a while.