

Might be soldered in but you can cut or destroy their antenna.
“Let Chaos storm, let cloud shapes swarm; I wait for form”


Might be soldered in but you can cut or destroy their antenna.


If you can you should talk about this in the WebOS Homebrew community so it’s more likely we’ll see apps and fixes for it on Rooted devices.


Valve fanboys are a loud minority. Back before Valve was forced to implement a decent refund policy many of these assholes would argue against it and defend Valve’s shitty policy. Obviously all those people went silent after Valve changed their policy but it’s a great example of how their fanboys will defend them against any criticism.


Nah Denuvo isn’t kernel level, at least not at the moment. The method used on Linux operates entirely in userland using a custom proton build and the cpuid fault instruction. On older systems that don’t support cpuid faulting they do use a kernel module, but this kernel module is much simpler than the Windows HV, it only emulates cpuid faulting and doesn’t do anything else.


The only limitations are that it’s Linux, so you might run into some trouble with Denuvo/Hypervisor and stuff like that. HV cracks allegedly work on Linux now, but I haven’t tried it yet.
It’s easier on Linux than it is on Windows, and also safer too.


Either the Steam Deck or one of those Emulation PC handhelds. A Switch would probably be a poor choice since a modchip is required for most of them.


If you have AMD Zen 4 or newer, or Intel Ivybridge or newer the hypervisor isn’t needed. For older than Zen 4 though you need the kernel module to make it work.
Currently you need to use dkms to install it but Bazzite doesn’t allow that so it would need to be tweaked to use the method Bazzite uses to layer kernel modules.


That definitely seems like a pain. I hope there will be an easier method since a lot of people use Bazzite.


The other thing that won’t surprise me is when you all start bitching about not being able to play online multiplayer on official servers.
I don’t think anyone was expecting to do that. Not being able to play online has been the norm for the majority of cracked games for almost as long as cracking and online gaming has existed.


Very nice, although it would be even better if there was a mirror to download the files from. Since cs.rin locks downloads and a lot of people wanting to use this probably don’t have an account there.


Bazzite does have it’s own method of installing modules to the system. It’s just not dkms. It would be great if this was adapted to that method though it’ll probably be a while until that happens.


Hopefully there will be a guide on how to install the module on immutable systems like Bazzite in the future. The proper way as they intended of course via rpm-ostree.


And in case anyone is wondering, Intel hasn’t been mentioned much since it supports cpuid faulting on everything released after ivybridge.


Best of all on Zen 4 or newer hardware hypervisor isn’t even needed. Just a modified proton build since the newer platforms support cpuid faulting with no kernel level stuff needed.


I’m happy to see this become availible to Linux users. Especially since unlike the old HV bypass which Irdeto’s astroturfers could easily spread FUD about this runs entirely in userland and thus doesn’t have those risks. Not that they won’t try, they still will. They’ll just sound even more like clowns to everyone else.


It’s a different and completely unique architecture than what runs on most PCs out there, even what runs on most older PowerPC platforms. It wouldn’t be possible to run PS3 games on PC hardware without hardware emulation. PS4 and PS5 might be possible since they use x86_64 CPUs and AMD APUs and their OS is BSD based but it would still be challenging to coax them into running on PC hardware outside of the PlayStation Operating System.


Hopefully the Kernel module is still better than the hoops you need to jump through to set it up on Windows.


This is why I say most people promising to be the hero with their centralized (or fake decentralized but still centralized) private messenger, especially ones you have to pay them to use should not be trusted and you should not use their product.
The way you become the hero is making something open source, and interoperable that can be hosted without you. Most centralized “privacy” products don’t do this, because them being the hero is a marketing tactic to seem altruistic. Which is why I’m inherently skeptical of projects like this, which aim to provide a solution while being the centralized gatekeepers of it.


It does not unfortunately because the Hypervisor used is specific to Windows, and Wind doesn’t allow the kind of Ring 0 access required to make it work. Maybe in theory it could be done with custom software but it would be difficult and it would be better to just use a VM to run it or emulate a console version of the game.
I think the real promise when it comes to HV bypass is it paves the way for other people to work on new cracks. Which isn’t easy by any means but could be made easier by the use of AI tools meant for decompilation (something many purist crackers would turn their nose up at for some stupid reason).
I haven’t seen a WebOS Homebrew group on Lemmy. I’m sure that they are but I haven’t seen any discussions from them about this stuff. Actually I haven’t seen anyone really talk about this and WebOS rooting together. People talking about the scandal seem to avoid discussing root.