Beruflich Web-Entwickler, privat ein Ober Nerd und Links-Grün versifft…
Musik Liebhaber, von #kpop bis #metal alles dabei
Ansonsten bin ich auch gerne mit der Kamera unterwegs.
Entwickler und Maintainer für #mbin

ich bin auch auf mastodon: @BentiGorlich

Ich betreibe thebrainbin.org, gehirneimer.de und wehavecookies.social

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Joined 1 year ago
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Cake day: June 20th, 2023

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  • I think we are getting there. Currently the biggest problem I see is that melroy and I are currently the main contributors with other experienced contributors gone or at least not regularly active (which is of course their right, but its just how it is). I do have a whole lot of ideas and plans for features and I am working on a lot simultaneously, though I wouldn’t say that it is a burden, more like a fun hobby. Admittedly this hobby takes a lot of time though 😅

    I am very happy that new contributors are currently dipping their toe in the water and I hope they do stick around. Also a lot of the server admins are active in the matrix chat to help others out. So in this regard we are not alone.

    I was honestly shocked that debounced left so suddenly and basically completely vanished… I didn’t think that anyone would do that… So honestly we cannot promise anything, but I think melroy will stay around and I certainly will as well 😇












  • Mbin isn’t making any drastic changes

    UI wise, that one is definitely true

    and relying mostly on Kbin’s existing code as its base

    This one most certainly not. We actually stopped porting kbin code a few months into the project, because it just was too much work and it was obvious that Ernest didn’t want us to. So everything which changed on mbin in the about 8-10 months since, was purely our own work. Of course the basis will always be kbin, but the form will most likely change

    We’ve been keeping the UI mostly as is, because we all like it, however on the backend site of it a lot has changed. The biggest problems kbin had were compatibility wise (federation) and scaling wise. These were the points where we made huge changes. The federation compatibility has improved a lot (yes there is still a lot to do) and scaling/performance has also improved a ton.

    The biggest UI changes we made are:

    • new filter designs that work for threads as well as microblogs
    • a subscription panel
    • a usable instance wide modlog
    • a cake day display
    • and more stuff that I am forgetting at the moment (it’s been a while since I looked at kbin and I am mostly a backend dev)

    The backend changes we improved are (imo) more impactful:

    • (next release) direct messages are federating
    • (next release) pins federate
    • deleting users federate
    • magazine descriptions are federating correctly
    • mods federate
    • reports federate
    • incoming likes are working
    • the “hot” sort actually makes sense with lemmy content because it also looks at upvotes and not just at boosts
    • completely redone the hashtag system so it scales at all
    • completely redone the background worker system so it scales better (partly next release)

    And these are only the changes I could think of in 5 minutes. We likely changed a lot more things, which I just forgot.