

I think the new device is good news. I can see what you’re saying - the benefit is if Steam Machines expand the PC games market with former console only players. But otherwise the threshold for PC development is already much lower than consoles; there are no dev kit fees, a wide choice of engines to target, relatively greater independence etc.
The steam machine may help somewhat in having a specific hardware profile to target, but the games are still on steam’s store so still have to be able to run widely on Windows or Linux. That’s always been the complexity of PC development - the steam machine doesn’t change that much. Although admittedly the Steam Verified benchmarks are useful for users to simplify understanding what their kit can actually run which will benefit indie devs.







I’ve tried Arch - it allows you to make a system that is exactly what you want. So no bloat installing stuff you never need or use. It also gives you absolute control.
On other distros like Fedora, you get a pre configured system set up for a wide range of users. You can reduce down the packages somewhat but you will often have core stuff installed that is more than you’ll need as it caters to everyone.
Arch allows you to build it yourself, and only install exactly the things you actually want, and configure then exactly how you want.
Also you learn an awful lot about Linux building your system in this way.
I liked building an arch system in a virtual machine, but I don’t think I could commit to maintaining an arch install on my host. I’m happy to trade bloat for a “standard” experience that means I can get generic support. The more unique your system the more unique your problems can be I think. But I can see the appeal of arch - “I made this” is a powerful feeling.