Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 2 months agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square24linkfedilinkarrow-up1202arrow-down113
arrow-up1189arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 2 months agomessage-square24linkfedilink
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up73arrow-down2·2 months agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up20arrow-down1·2 months agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.