I’m new to Lemmy BTW.

Just want to make some friends
  • Melllvar@startrek.website
    link
    fedilink
    English
    arrow-up
    18
    ·
    24 hours ago

    252.6 hours played, last played October 2024.

    It’s enjoyable, but I’ve never been really engaged with it. There’s no progression, I don’t feel like my character, equipment, or ships are getting better even though I’m upgrading things. No planet is special, even though they’re all unique.

    I think it would be better if you started out in a “settled” region with interesting factions, hand-designed planets, optional quest lines, etc. The infinite procedurally generated stuff would come into play if you push beyond the edges of known space.

    • deltapi@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      14 hours ago

      You didn’t engage with it but have spent the equivalent of 6 weeks of full time work in the game?

      Maybe I’m setting my bar too low, but for a video game I expect to get 1hr enjoyment per dollar spent for me to consider a game ‘worthwhile.’

      That aside, I agree it would be nice to have a more lived in feel in NMS, cities, a feel of civilization.

    • aesthelete@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      15 hours ago

      Yeah and having an expansive universe with like three languages and three races of intelligent creatures, none of which seem to have any personalities just left it feeling shallow.

      There’s no storyline in even the main story. It feels like a vast and lonely universe. I think procedural world generation has largely the same problem as generative AI: infinite slight varieties of responses, all of which are as bland as a HR seminar.

      I’ve come to realize over time that I would prefer a completely linear story to games on the other extreme end.

      What you’re suggesting sounds very interesting though, linear and more handcrafted content paired with procedural content to pad in the margins. Keep playing forever if you want to, but feel a sense of story and accomplishment in the main storyline.

      Edit: that’s probably why the expeditions feel more worth playing… You bump into people because you’re all playing on the same planets, and the star systems you’re playing through are at least somewhat curated.