Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 19 hours agoAfter Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"www.gamesradar.comexternal-linkmessage-square46fedilinkarrow-up1210arrow-down17
arrow-up1203arrow-down1external-linkAfter Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"www.gamesradar.comAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 19 hours agomessage-square46fedilink
minus-squareSirActionSack@aussie.zonelinkfedilinkEnglisharrow-up2arrow-down2·edit-25 hours agoYes it’s anti-user because 1: they seem to have broken compatibility with a lot of existing software 2: they just use the efficiency improvements to make shit thinner.
minus-squareboonhet@sopuli.xyzlinkfedilinkEnglisharrow-up1·1 hour agoOkay, so Rosetta 2 largely fixed that, for whereever it was feasible to fix. It came out as soon as ARM Macbooks did. They actually made their shit thicker. The M1 Pro/Max MBP is thicker than the 2016+ Intel ones were. I had an M1 Air, the battery lasted like 20 hours. Most I’ve gotten off any non-Apple laptop has been 6-7.
Yes it’s anti-user because
1: they seem to have broken compatibility with a lot of existing software
2: they just use the efficiency improvements to make shit thinner.
Okay, so
Rosetta 2 largely fixed that, for whereever it was feasible to fix. It came out as soon as ARM Macbooks did.
They actually made their shit thicker. The M1 Pro/Max MBP is thicker than the 2016+ Intel ones were.
I had an M1 Air, the battery lasted like 20 hours. Most I’ve gotten off any non-Apple laptop has been 6-7.