IIRC, it wasn’t a terrible game. It just wasn’t a unique enough game to compete in the space. Just another hero shooter. Just another live service. And thus it failed to meet overinflated expectations. Sony didn’t give it any time to grow or adapt.
Sony went all in on live service games, expecting them to all do gangbusters and to do so for forever. Their high expectations are slipping and failing to be met with Destiny. They bought Bungie for live service games too.
Oh, and Marathon. That one is in a precarious spot. Being delayed after an unexpectedly rough public beta.
IIRC, it wasn’t a terrible game. It just wasn’t a unique enough game to compete in the space. Just another hero shooter. Just another live service. And thus it failed to meet overinflated expectations. Sony didn’t give it any time to grow or adapt.
Sony went all in on live service games, expecting them to all do gangbusters and to do so for forever. Their high expectations are slipping and failing to be met with Destiny. They bought Bungie for live service games too.
Oh, and Marathon. That one is in a precarious spot. Being delayed after an unexpectedly rough public beta.
Marathon being brought back as a live servive extraction shooter/battle royale was an immediate turn off for me, personally.