• fruitycoder@sh.itjust.works
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    42 minutes ago

    Harvester. K8s cluster in box and vms and now open switch packaged with it.

    Still trying to find a best way to grab graphics outputs so I can create a display as a service to any of the clusters connected monitors

  • ripcord@lemmy.world
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    3 hours ago

    Immich has been the biggest impact for me lately, but I wouldn’t say it is the most exciting. I need to find one of those.

  • LesserAbe@lemmy.world
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    4 hours ago

    A buddy and I were playing with Sonobus this morning. It lets you collaborate on music remotely.

    Musicians will know already, but if you’re not aware, the latency (lag) between participants makes it impractical to play in time together. But if you can get it below 30ms then it’s roughly equivalent to playing with someone across the room. Needs a hard wired connection and the other people probably can’t be more than 500 miles away. But for me eliminates a two hour round trip to work on a song.

    • scrion@lemmy.world
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      3 hours ago

      I’m currently compiling a list of open-source audio streaming solutions and I think Sonobus is not on there yet, so this is a pretty useful comment to me. Thanks.

  • 鳳凰院 凶真 (Hououin Kyouma)@sh.itjust.works
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    7 hours ago

    Meshtastic. I don’t use it yet, but it is something interesting that I’ve kinda been low-key obsessed about.

    Eventually, telecoms are gonna require IDs, internet service will require IDs. Computers will have DRMs and “AI” scanning your device to censor stuff.

    Meshtashtic could be the backbone of a new “internet”. One that’s free from corporate control. We could build a forum on top of it.

    • mmmac@lemmy.zip
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      1 hour ago

      Lol, I’m pretty deep into meshtastic but there is no chance that LoRa could be the backbone of a new internet. Bandwidth is far too low

      • Who needs Bandwidth
        ⠀⠀⠀⠀⠀⠀⣀⠤⣚⣻⣥⣴⣶⣶⣯⡕⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠔⣡⣾⣿⡿⠟⠛⠛⠛⠻⠛⠻⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢸⣚⣿⣿⡏⠀⠀⠀⠀⠀⠀⠀⠀⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠈⣿⣿⣯⠞⣻⡆⠀⢀⣀⣀⣀⣀⣼⣿⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢠⣿⡿⢣⡾⢻⣷⣾⣿⣿⣿⡟⠻⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠈⣿⡇⢸⣼⠯⢿⣯⡙⢋⣡⣄⣀⣈⣿⡇⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣿⡧⠤⠉⠉⠙⡦⢙⣿⣯⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⡿⢷⠀⠀⠀⠀⠁⣼⣿⣿⣿⣶⣶⡏⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⣀⣴⡏⠀⠸⡄⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣯⡅⠒⡄⢀⠀⠀⠀⠀ ⠾⠛⢋⣠⣡⡆⠀⣳⡀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⣆⣈⣗⣄⠀ ⠒⢿⡶⢾⣽⣧⣼⠁⠈⠉⢚⣿⣿⠏⠋⠘⢻⣿⣿⣿⣤⣤⣽⠘⣿⣿⡦ when you can just send ASCII Memes?

        (Roll Safe, aka: “Guy Taps Forehead” Meme)

      • mmmac@lemmy.zip
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        1 hour ago

        Reticulum would be much closer as it supports many different forms of networking

  • manxu@piefed.social
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    9 hours ago

    By a wide margin the many different projects for an open source phone OS. From GrapheneOS to PostmarketOS, from Ubuntu Mobile to Plasma Mobile.

    I am sick and tired of corporations telling me how I can use my phone. I am sick and tired of corporations deciding what apps I can install, from where, and what data they are allowed to collect. I am done with enshittification and the gradual disappearing of all useful information, either behind a paywall, or replaced by monetized content.

    The last straw was when Google Maps decided to replace the “gas station on the route” feature that sent you to the cheapest gas station to some other logic it didn’t disclose, but that stinks of affiliate preference.

    • hansolo@lemmy.today
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      8 hours ago

      Absolutely, fully agree here. An Open Source widely applicable phone OS would benefit millions of people. Possibly billions.

      • ch00f@lemmy.world
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        7 hours ago

        The frustrating part of this is how much of the smartphone world is dependent on companies playing along.

        I have a Venmo business account I use from time to time. I tried to log in on it from my laptop yesterday to check my balance. I was met with this:

        We used to complain that apps are just worse versions of websites, but increasingly, you’re being forced to install an app just to do basic things.

        Is there any way to guarantee every app will be available on a linux phone? We can grab APKs at the moment off sketchy websites, but I don’t know how much longer that’s going to work after Google kills sideloading.

    • paper_moon@lemmy.world
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      1 hour ago

      Are there any mapping apps thats not google maps that has traffic data? I haven’t looked in a while, but last time I did it was a ‘no’ and I’m just shocked this hasn’t really been solved. Either by highjacking google maps data, or using local news data to fill in areas of maps with heavy traffic etc. There’s gotta be some way to solve this.

      Like I get it, projects can’t just wholesale use google maps data, they’ll get shut down, but there’s no side loaded plugin you can load to use Google’s traffic data and the project just kind of winks in their github page and says ‘we don’t encourage anyone to use this plugin…’?

  • dual_sport_dork 🐧🗡️@lemmy.world
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    7 hours ago

    Exciting enough for me to use on a daily basis, and I’m actively following their development progress. Not contributing, mind you. Nobody wants me of all people touching their codebase.

    FreeCAD - The open source alternative to various proprietary parametric CAD and solid modelling software such as Solidworks, Fusion360, OnShape, etc. This recently passed its milestone 1.0 release at which point it could finally be considered actually broadly functional for actual real world use. Among various other widgets, I prominently used it to make this and this. Yeah, you guys know how it is.

    I consider FreeCAD pretty important coming from the 3D printing hobbyist’s perspective because its the lone bulwark (well, okay, maybe also along with Blender and OpenSCAD) standing firm against the tidal wave of predatory bullshit being peddled by the commercial modelling software options, all of which at this point are genuine full-blown instruments of evil desperately trying to strangle, gatekeep, and paywall humankind’s ability to just make some goddamned shapes to 3D print.

    In other news, I complied UZDoom from source the other night because somehow I missed that zdoom.org has precompiled binaries on their site, which I haven’t had to visit in years, but the UZDoom Github page doesn’t. We live and learn. UZDoom is pretty exciting because it’s a continuation of GZDoom with the added feature of kicking its insane former lead developer off of the project, or rather forking it out from under him. And everybody loves to play Doom.

  • supersquirrel@sopuli.xyz
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    10 hours ago

    Best answer: Blender by far, Blender is ON FIRE right now, so many exciting things are happening.

    The answer my heart gives: Beyond All Reason (my heart really loves watching robots and tanks blow each other up in scifi battles).

    • NeatNit@discuss.tchncs.de
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      8 hours ago

      Blender is a contender for the best go-to example in the history of open-source software. It’s easy for any layperson to understand what it is (unlike, say, Linux), and it’s genuinely better than the for-profit competition in a lot of aspects. There’s nothing else like it.

      It’s been growing for decades, and its community is the best.

      I’m really not in that space so I only get to watch from the sidelines, but I’ve always been in awe of Blender.

      • Valmond@lemmy.world
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        5 hours ago

        Fuuuck, gotta try to learn it again. I grew up on 3dsMax which was like the king of 3D in video game dev, and blender is/was just so different. Must be some simple tutos out there now how to make millimeter precise stuff & boolean operations on volumes for my 3D printing…

        The good thing with open source is they can’t just screw you over with new workflows or other (looking at you Unity, degrading float point resolution after 2.6).

        • NeatNit@discuss.tchncs.de
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          4 hours ago

          Must be some simple tutos out there now how to make millimeter precise stuff & boolean operations on volumes for my 3D printing…

          Sounds like you need CAD software instead of 3D modeling software. Very different!

          FreeCAD exists and is FOSS but IMO is not very user-friendly. Then again I never seriously tried using it or watching tutorials or anything, so this might be unfair. Give it a shot I suppose!

          The few times I needed to design something in CAD, I had success with Fusion 360. It’s easy to use and gets the job done, but it’s kinda gross with its confusing (mandatory?) cloud integration.

          You can ask in 3D printing circles what CAD software people use and recommend, they’ll certainly know better than me! If you’re up for giving FreeCAD a shot, I’ll be happy to hear your experience with it. I’d really like to know if it’s better than I give it credit for.

          Edit: seems like a lot has changed since I last checked out FreeCAD. Version 1.0 was released and I’m sure it’s better since I tried it. So forget what I said, it’s probably good!

    • neidu3@sh.itjust.worksM
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      9 hours ago

      I used 3dsmax a lot around 25ish years ago, and even though I pirated it, I remember it costing a fortune.

      After getting back into 3D printing I needed something with which to do modelling, and as I’m exclusively on Linux I decided to dive into Blender.

      My conclusion is that blender today is better than 3dsmax way back. I just need to translate allof my learned 3dsmax terms and techniques into blender.

  • Olgratin_Magmatoe@slrpnk.net
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    9 hours ago

    It’s been a hot minute since I’ve touched it, but godot is always going to have my favor. It works very well, doesn’t have any bullshit.

    I just need more motivation to finish my existing project, and keep the desire for a new one at bay.

    • Valmond@lemmy.world
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      5 hours ago

      Godot is the beast. Using it on linux with C# and except having to deal with C# 🤓 it works fantasticly well!

      • Olgratin_Magmatoe@slrpnk.net
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        3 hours ago

        I’ve been using it on linux as well, though I’ve been using godot script. I’m not the biggest fan of godot script, but again it gets the job done and has IMO very little bullshit.

    • NeatNit@discuss.tchncs.de
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      8 hours ago

      I’ve recently heard of Bevy, which is a new FOSS game engine made with Rust! I don’t know a lot about it but my gamedev friend is excited about it. He doesn’t care as much about it being FOSS (he’s using Unreal for his current game) but it’s supposed to just be good. Unreal is an absolute pain to work with.

      That said, it’s still in early stages. It’s usable from what I understand, but even their quick start introduction warns about it and advises people to use Godot if they’re looking for a mature, stable engine.