Handing online servers over to consumers could carry commercial or legal risks, she said, in addition to safety concerns due to the removal of official company moderation.
Handing online servers over to consumers could carry commercial or legal risks, she said, in addition to safety concerns due to the removal of official company moderation.
Most of the responses of the ministers(?) covered in the article seem to be pretty solid.
But then:
Yeah, full on corpo spin. Fuck her.
Wouldn’t it be amazing if we had marginally competent political representatives rather than the complete wastes of oxygen that we have right now.
Correct me if I’m wrong, but is Stop Killing Games specifically against this? This sounds like some Pirate Software bullshit. My understanding is we want the tools to host our own servers if the parent company decides to take theirs offline.
SKG doesn’t specify how companies need to solve the problem, only that games need to continue to function after the company stops supporting them.
For some games (e.g. Assassin’s Creed), that could be as simple as disabling the online aspect and having a graceful fallback. For others, that could mean letting people self-host it. Or they can provide documentation for the server API and let the community build their own server. Or they can move it to a P2P connection.
Game companies have options. All SKG says is that if I’ve purchased something, I should be able to keep using it after support ends.
This is absolute bullshit and not at all how it works, now or back in the 1980s. You can’t agree to terms without seeing them first, and even then such agreements aren’t necessarily legally binding. For someone who is supposed to write laws, she should be removed from office for showing such gross incompetence.
Nah, it’s absolutely how it has worked since the 1980s. You’ve never owned the game, just the physical hardware it’s on and a license to use the game. Go read any manual or back of the box or actual cartridge or disc.
I’m pretty sure (not absolutely) this has appeared in court and even click-wrap licenses, where one clicks to agree to a license with a higher word count than King Lear are not valid due to the end user high administrative burden (reading 20K+ words in the middle of a software install).
There was a period in the 1980s where end users automatically were assumed to agree to licensing, but also licenses were extremely lenient and allowed unlimited use by the licensee without any data access rights by the providing company. 21st century licenses are much more complicated and encroach a lot more on end-user privacy.
If you don’t want to give the sever away (including the ability to use it) then don’t shut it down or otherwise make the game unplayable.
So if the developers of a game go bankrupt, or a single developer of an indie game dies, what do you suggest happens?
usually in bankruptcy the game gets sold in order to help pay debts… whoever buys the game assumes the responsibility of contributing to run the online services, or provide options for others to… in the case that nobody buys the game (im not entirely sure what happens to the IP in that case) but it’s relatively minimal effort to release server source code or documentation OR even just remove the online parts that’s usually just for DRM which is now pretty irrelevant because you’re shutting it down anyway so why would anyone care if someone pirates it?!
None of that is “relatively minimal effort” other than releasing the source code, which is not something that should ever be mandated.
mandatory minimum warranties are also not relatively minimal effort and yet we have laws that require those… most consumer protection standards aren’t minimal effort: that doesn’t mean we don’t make laws to ensure consumers get what they are expecting when they hand over money
why shouldn’t handing over source code to a game that’s being shut down (and apparently that nobody finds any value in since it wasn’t even bought in bankruptcy auction) be mandated as a last resort?
The code should go into escrow when the first game is sold. This is standard practice in industry - you don’t buy something without assurance that if the company goes under you have options.
Which industries is this standard in? I can’t think of any. If Samsung went bankrupt who is replacing your S25 Ultra?
Or release API documentation for the server and help the community create a replacement. Companies have options here.