herseycokguzelolacak@lemmy.ml to Technology@lemmy.mlEnglish · 20 hours agoNearly 90% of Windows Games now run on Linux, latest data showswww.tomshardware.comexternal-linkmessage-square31fedilinkarrow-up1111arrow-down13cross-posted to: technology@lemmy.worldgames@lemmy.worldlinux@lemmy.ml
arrow-up1108arrow-down1external-linkNearly 90% of Windows Games now run on Linux, latest data showswww.tomshardware.comherseycokguzelolacak@lemmy.ml to Technology@lemmy.mlEnglish · 20 hours agomessage-square31fedilinkcross-posted to: technology@lemmy.worldgames@lemmy.worldlinux@lemmy.ml
minus-squareOoops@feddit.orglinkfedilinkarrow-up16·18 hours agoProbably… with many cases of “we could support Linux without any problem but we don’t do because we just don’t want to” included.
minus-squareherseycokguzelolacak@lemmy.mlOPlinkfedilinkarrow-up3·10 hours agoGame devs don’t need to do much, or anything. Proton, wine, DXVK ecosystem supports almost everything out of the box.
minus-squareOoops@feddit.orglinkfedilinkarrow-up2·5 hours agoThat’s my point. It would often just run so they go out of their way to not support Linux.
minus-squareherseycokguzelolacak@lemmy.mlOPlinkfedilinkarrow-up1·3 hours agoIf they run fine, then what is the problem? I’ve seen native linux ports of games that ran worse than the win/proton version.
Probably… with many cases of “we could support Linux without any problem but we don’t do because we just don’t want to” included.
Game devs don’t need to do much, or anything. Proton, wine, DXVK ecosystem supports almost everything out of the box.
That’s my point. It would often just run so they go out of their way to not support Linux.
If they run fine, then what is the problem?
I’ve seen native linux ports of games that ran worse than the win/proton version.