Maven@piefed.blahaj.zone to Ask Lemmy@lemmy.worldEnglish · 13 hours agoWhats the worst game mechanic?message-squaremessage-square186fedilinkarrow-up176arrow-down11
arrow-up175arrow-down1message-squareWhats the worst game mechanic?Maven@piefed.blahaj.zone to Ask Lemmy@lemmy.worldEnglish · 13 hours agomessage-square186fedilink
minus-squareCredibly_Human@lemmy.worldlinkfedilinkarrow-up1·3 hours agoJust because a bad mechanic has a purpose doesn’t mean it’s not bad. I hate being forced to think about that shit. I love a partial solution in Cyberpunk where healing items simply have a cool down. Odenst make lore sense really, but you can flavour text that up. Weightlimits mostly serve to add annoying inventory management to a game that is supposed to be an escape. They should design their games better to not need the player to do that or horde things. Its part of why I hate how “loot” is typically done.
Just because a bad mechanic has a purpose doesn’t mean it’s not bad.
I hate being forced to think about that shit.
I love a partial solution in Cyberpunk where healing items simply have a cool down.
Odenst make lore sense really, but you can flavour text that up.
Weightlimits mostly serve to add annoying inventory management to a game that is supposed to be an escape.
They should design their games better to not need the player to do that or horde things.
Its part of why I hate how “loot” is typically done.