That’s just how bad Nintendo is at porting their own games! There’s constant FPS dips, and the input lag is so bad that you can literally see the delay without needing any equipment to measure it. It’s so bad in Mario 64 that it renders the game unplayable, leaving you with two games can actually be played (but just barely so. They still have input lag, and it’s much more difficult to control the water gun in Sunshine since the Switch doesn’t have analog triggers).
I much rather play these games in an emulator. At least they’ll run properly.
How did it suck? It’s three critically acclaimed games for the price of one.
That’s just how bad Nintendo is at porting their own games! There’s constant FPS dips, and the input lag is so bad that you can literally see the delay without needing any equipment to measure it. It’s so bad in Mario 64 that it renders the game unplayable, leaving you with two games can actually be played (but just barely so. They still have input lag, and it’s much more difficult to control the water gun in Sunshine since the Switch doesn’t have analog triggers).
I much rather play these games in an emulator. At least they’ll run properly.
https://youtu.be/0q5qOYp9ihY
Interesting. I didn’t have any delay with my 8bitdo. Thanks for the info.
I know the Zelda emulation they used was horrible.