Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 3 days agoLo-Fi Games know you've spent a billion hours with Kenshi, so they're working on making the sequel's discoveries even less predictablewww.rockpapershotgun.comexternal-linkmessage-square21fedilinkarrow-up1147arrow-down13
arrow-up1144arrow-down1external-linkLo-Fi Games know you've spent a billion hours with Kenshi, so they're working on making the sequel's discoveries even less predictablewww.rockpapershotgun.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 3 days agomessage-square21fedilink
minus-squaredontbelievethis@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 day agoWhat state of mind do you have when enjoying coq? Every time I start I get like 7 levels in and a dungeon deep and it all seems pretty shallow. Which is a surprise for me because i thought it will be pretty much the opposite. Simple graphics, komplex mechanics. It has to open up, right? But then why is it rogue-like? Don’t know. Always quit it thinking “this is it?” and than starting again thinking “this can’t be it”.
What state of mind do you have when enjoying coq?
Every time I start I get like 7 levels in and a dungeon deep and it all seems pretty shallow.
Which is a surprise for me because i thought it will be pretty much the opposite. Simple graphics, komplex mechanics.
It has to open up, right? But then why is it rogue-like?
Don’t know. Always quit it thinking “this is it?” and than starting again thinking “this can’t be it”.