You are trying to portray a black and white picture about a situation we all know little about. It’s word for word, and in such case it be hard to give more credits to either party.
I heard that there is a lawsuit brewing, maybe this will give us more objective informations.
In the meantime, the only way to see if either the founders or Krafton vision would be the best would be to release the EA, even with the lack of content Krafton is complaining about. Like that we would be able to make our own conclusion.
I would not ignore if Krafton do betray UW employees. But I also take into account that for now it is word for word, and depending on which side you believe, both sides can be sided with.
If the three ousted exec did abandon their responsibility as Krafton said, their dismissal is justified. If not and that’s a way to not pay the promissed bonus, then a boycot is justified.
There isn’t many way to know, other than releasing the EA now. Like that the customer can have and idea of the true state of the game, without having to base its opinion on a bandwagon.
I agree. But you said “Better juge on the product than on internet dramas.” and I dont see how the game would tell us anything about how Krafton fucks the developers.
Krafton says that the game isn’t yet worthy of EA. Ousted led dev says that it is. Someone is probably lying here.
Only way to put an end to that is to lanch the EA this year, for us to juge if it is enough content or not.
From what I’ve read, that bonus isn’t tied to a specific release, but to an earning target.
Not being able to get to that target is tied to the fact that Subnautica 2 EA should have been a huge cash influx, which now isn’t possible due to the delay, and the only remaining way would have been either a sudden renewed Subnautica 1 and BZ success or for the mobile version to be a incredible success, which I doubt.
Releasing the EA wouldn’t be an “I win button” from UW. It could go both way. Either the current state is enough for user to buy it, and not refund it, or it will be a resounding failure, with huge refund percentages. In the first case, this may allow UW to get to that target, but in the second case, it may in the worst case make the studio go under before Subnautica had any chance to be released completed
Just an example of another situation where the way of production shouldnt be ignored in favor of a good product.
I understand what kind of analogy you want to bring, but that’d be both a false equivalence, as wall as an appeal to pity.
You are trying to portray a black and white picture about a situation we all know little about. It’s word for word, and in such case it be hard to give more credits to either party.
I heard that there is a lawsuit brewing, maybe this will give us more objective informations.
In the meantime, the only way to see if either the founders or Krafton vision would be the best would be to release the EA, even with the lack of content Krafton is complaining about. Like that we would be able to make our own conclusion.
It was exaggerated but I was referring to your willingness to ignore the circumstances of its creation in favor of a good product
I would not ignore if Krafton do betray UW employees. But I also take into account that for now it is word for word, and depending on which side you believe, both sides can be sided with.
If the three ousted exec did abandon their responsibility as Krafton said, their dismissal is justified. If not and that’s a way to not pay the promissed bonus, then a boycot is justified.
There isn’t many way to know, other than releasing the EA now. Like that the customer can have and idea of the true state of the game, without having to base its opinion on a bandwagon.
I agree. But you said “Better juge on the product than on internet dramas.” and I dont see how the game would tell us anything about how Krafton fucks the developers.
Krafton says that the game isn’t yet worthy of EA. Ousted led dev says that it is. Someone is probably lying here. Only way to put an end to that is to lanch the EA this year, for us to juge if it is enough content or not.
Which will not happen because it would cost them $250m, please dont pretend to be so ignorant.
From what I’ve read, that bonus isn’t tied to a specific release, but to an earning target.
Not being able to get to that target is tied to the fact that Subnautica 2 EA should have been a huge cash influx, which now isn’t possible due to the delay, and the only remaining way would have been either a sudden renewed Subnautica 1 and BZ success or for the mobile version to be a incredible success, which I doubt.
Releasing the EA wouldn’t be an “I win button” from UW. It could go both way. Either the current state is enough for user to buy it, and not refund it, or it will be a resounding failure, with huge refund percentages. In the first case, this may allow UW to get to that target, but in the second case, it may in the worst case make the studio go under before Subnautica had any chance to be released completed