(Text below written by @treasure@feddit.org. Hope you don’t mind me yoinking it for here!)

The European Citizens’ Initiative ‘Stop Destroying Videogames’ is nearing its deadline on July 31st and is still missing quite a lot of signatures. To be precise, at the time of writing this post, only 560.000 of the required 1.000.000 signatures have been reached.

Another requirement has already been fulfilled: The minimum signature threshold has been reached in 10 countries, 7 were required.

If this is the first time of you hearing about this initiative, here’s a short TL;DR for you (more detailed information can be found here):

  • Publishers that sell or license videogames should have to leave their videogames in a functional (playable) state.
  • This means: Remote disabling of video games (such as live service titles) without providing means of keeping the game functional without the involvement of the publisher should be illegal.
  • This does NOT mean that publishers should support their games forever, but rather that they provide tools (such as server binaries) to enable others to keep the game playable.

The initiative is slowly picking up speed again recently after its creator published a video explaining some of the background and why he doesn’t want to continue after the initiative is over. The video has been well-received by the community and some big influencers have reported on the topic.

If you are an EU citizen and have not signed yet, THIS IS THE TIME! The month until the deadline is met will pass quickly. Use two minutes of your time to influence something that may improve your life forever!

CLICK HERE TO SIGN. (or click here for a guide on how to sign in your language)

Also, if you are a UK citizen, you can sign a UK specific legal petition that also carries legal weight (forces parliament to investigate the issue). You can sign that here: https://petition.parliament.uk/petitions/702074/

  • FooBarrington@lemmy.world
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    9 hours ago

    I’m not aware of really any small developers pulling stunts like Ubisoft is doing. And there’s always the option to limit new laws to bigger publishers, like the EU is doing with the DMA.

    The art argument is not nonsense, not sure where you get the idea. Games like Assassin’s Creed 2 have influenced many people in their design choices for their own games.

    And of course there’s something wrong when a company takes away access to singleplayer games you bought, just because they use always-online DRM and don’t want to pay for the servers. These games don’t take away space from new games, it’s a ridiculous idea that them dying off is improving the situation for new games. It’s also ridiculous to think “hey, someone can just develop a game like the old one!”.