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Cake day: July 1st, 2023

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  • Anti-cheat is not heading toward more support without the intervention described in the article.

    I don’t know how many times I have to say this, but one more time: The vast majority of games work on Linux just fine! That number is only increasing.

    Whatever that results in. Valve is talking about potentially a SteamOS-specific fix

    Source? You say I need to provide sources. Where’s yours for this. This isn’t how Linux works. You can add and remove kernal modules at run time on Linux. This will not be OS specific, and it also won’t realistically address any actual issues that may exist and aren’t already solved.

    It’s not most games, nor is it most publishers, but between those games and publishers, it represents most players, most dollars spent, and most time spent playing video games (at least non-mobile, anyway). It is an enormous hump to get over if you want to make a gaming device appealing to more customers.

    It is not, on PC at least. The most played PC game is CS, and second is Minecraft, according to this. I’m not saying it’s nothing, but also it’s far from everything. The vast majority of hours played by people are on games that work on Linux.

    Sure it does. As an example, let’s say there are X players for a game in a month, and 3-7% of those are on Linux. If, as Facepunch says, more than half of that 3-7% are cheaters, then including them is doing more harm than good to your cheating problem.

    This number is bullshit probably. If their AC can detect cheaters then they wouldn’t have this issue in the first place. You’re trying to tell me you believe they can accurately count cheaters but are also incapable of stopping them? Yeah…


  • Their story doesn’t make sense. The one thing they always say is how few users are on Linux. If that’s true then most of the hackers can’t be. It doesn’t make sense. It does nothing to actually solve the issue. An actual fix wouldn’t matter what OS someone is on.

    If you use Linux, and game on it, then why are you saying things are going the way of not supporting it. Clearly you must see what way the wind is blowing. Damn near everything works fine. It’s only EA, Riot, Chinese games, and a tiny number of other games. Everything else usually just works.

    It’s going to prevent a more potent vector, which is exactly what they said.

    It prevents exactly zero vectors on Windows, which is where the problem is.


  • Your explanation is bordering on conspiracy theory, so yes.

    So the only thing that’s allowed to be speculated is that the companies are perfectly honest and never lie? Yeah, maybe you’re not that reasonable.

    Rust cited why they cut support, as did Apex Legends, as did GTA Online.

    They didn’t “cite” anything. They gave a reason, sure. It’s not honest though. If less than 5% of players were on Linux, how many hackers do you think they stopped? They didn’t cite any statistics or anything, and I’d wager that they increased the number of hackers as a percentage. All the script kiddies are on Windows, not Linux. Sure, they can’t control Linux as much, but it’s also not a significant source of their hacking issues.

    The rest often don’t even bother with supporting it in the first place because of how it always plays out.

    The rest support Linux. You’re obviously a Windows user. You don’t know what the hell you’re talking about. Damn near every game works flawlessly on Linux.

    The existence of hackers at all doesn’t mean that Linux anti-cheat is equally effective, and you’d know that if you read the write up from the Rust team.

    That is not what I claimed. I claimed their team hasn’t done shit to prevent hackers. The insane number of hackers in that game proves that most of them are on Windows. If they can’t stop the hacking on Windows then what the hell is blocking Linux going to do? No, they saw it was a small portion of users and decide to just block it to make a show. It didn’t solve anything so why did they do it? How is it that this game, with such a large hacker issue, has the problems but not the thousands of games that support Linux? It’s because Linux isn’t the issue. Teams that can’t actually build real anti-cheat solutions are.


  • I have to cite sources but you don’t? One example is Rust, a notoriously hacker filled game.

    Of course they’re trying to make money. I literally explained that. The executives see Linux as not providing value, and it’s extra effort to support it. They’d rather instead use it as a symbol of how they’re actually trying really hard to fight hackers, but it’s a lie. It’s just a convenient excuse.

    You haven’t heard an executive say almost anything. They run companies. They don’t publish their every decision. They are the ones making the calls. They’re the ones responsible. They’re also largely technologically innept. They probably don’t even know what Linux is. They just know what they’ve been told.

    You’re only going to be surprised when this continues to happen even though the answer is right there.

    There are like two major companies doing this. There’s EA and Riot. There’s a tiny minority of minor players, like Rust. There’s also a lot of Chinese companies doing it. (China is infamous for having hackers, so yeah, didn’t solve that problem did it?)

    I can’t tell you the last time I booted up a western game and it didn’t work on Linux. (I think it was Squad44, which then added support, and support in the main Squad game has been in for a long time.) Everyone is moving toward supporting it, not away. The only places it’s an issue are large slow companies where the executives have too much control.


  • The reason they do it usually is because some executives hear the Linux is less secure and that it’s only a small segment of users. It isn’t because it’s effective. The games that blocked Linux are almost all some of the games with the worst hackers. Guess what happened when they blocked Linux? Nothing. The number of hackers that were on Linux were near zero.

    The issue is they cant be bothered to put the actual money/work to create a solution that’s effective. Instead they signal to their audience that they’re doing something by removing Linux, which doesn’t cost them anything and makes a show that they’re actually trying. It doesn’t fix the problems, but they get to make a show out of it.





  • I get it, but maybe there’s a reason?

    When I lost my faith in religion I was annoying because it had wasted so much of my time and effort, as well as causing stress and creating issues where none existed. I wanted other people to feel as free as I did, and it was obvious that it was more reasonable to switch after I had, and it was easy.

    When I lost my faith in Microsoft I was annoying because it had wasted so much of my time and effort, as well as causing stress and creating issues where none existed. I wanted other people to feel as free as I did, and it was obvious that it was more reasonable to switch after I had, and it was easy.

    Maybe just test your reasoning. Try Linux, or test the boundaries of your faith. See how it feels. Maybe other people have a point, as annoying as they may be.

    Personally, I don’t push the religion thing anymore. I don’t feel like it does much good and is a waste of my time. Pushing Linux though? Yeah, that does do good, for the people switching and for the ecosystem. The more people move off of Windows and other closed platforms the more open things become, and the more choices consumers get.






  • Console manufacturers haven’t sold at a loss in a long time.

    I agree, it won’t be huge gains directly for them, but even moving people off of Windows benefits them by removing control a competitor (Microsoft) has. I somewhat agree that it won’t be sold at (much of) a loss, but maybe at cost. I’m sure they expect manufacturing prices to go down over time, and engineering was a one-time investment, so sold just below cost doesn’t seem unreasonable to me at launch, which then becomes at cost or above in the future.

    This all depends on if their goals for it are short-term or long. Historically, they seem to target long-term. That’s why I think it’ll be as low as they can make it, which they also said they’re doing by only having 8GB VRAM as cost savings. They want to drop the price as low as they can to compete. They won’t compete at $1k. I doubt they’d compete at $600-700. I suspect they’re targeting $400-500, which seems like a reasonable cost for the hardware too.




  • I started TTRPGs with Pathfinder (1e). Some people talk about it like some impossible thing to play. It does have a lot more detail than 5e, but it isn’t that bad. (I did play one character as a wrestler, who did grappling a lot, which is notoriously one of the most complex systems.)

    5e sells itself as being simple, and it is in how little control it gives you. However, the rules are anything but simple. There’s so many contradictions and stipulations every player has to memorize. It’s a mess. For example, some spells can be used as bonus actions, but not if you’ve already cast a spell, except for some that can anyway. It’s stupid.

    Pathfinder 2e seems to make things so much simpler for everything, while still giving players freedom. Actions are just actions. If you’ve got the points you can use them for anything. Movement, attacks, spells, etc. Pretty much everything just is what it says.




  • Every state (meaning country/government) supports terrorists. They only call it terrorism if it’s a non-state actor though. Ignoring what we do to other places in the world, do you think policing in the US is terrorism? I don’t see any way it isn’t. Violence and fear for political gain is the definition.

    You’ve just drank the kool-aid. You think what the state tells you is true and they can’t lie. Terrorism is a valid and useful tool. Again, it’s why every state uses it. It’s only since about 9/11 where politicians and the media discovered they can call anything they don’t like “terrorism” and get people like you to repeat the drivel.