• Something Burger 🍔@jlai.lu
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    2 days ago

    It’s insane. Seemingly everyone but Sony figured out decades ago it’s a terrible idea, and Valve does it anyway.

    At least it has concave sticks, which weren’t on PlayStation until 2013.

    • witness_me@lemmy.ml
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      1 day ago

      That’s your preference though. I prefer Sony’s symmetrical sticks. It’s ok to have your preference, no need to state that it’s the objectively better one.

    • mic_check_one_two@lemmy.dbzer0.com
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      1 day ago

      I actually prefer Sony’s symmetrical design, but that’s probably because the PS1 was the first console I owned as a kid. I played other consoles like the NES/SNES/N64/Saturn/DreamCast at friends’ houses, but the PS1 was the first console that was truly mine. And I went straight from the PS1 to the PS2 in my early teens. The DualShock controller was the one I grew up playing the most, so it’s the one I’m most familiar with using. The Xbox 360 generation definitely tends to prefer asymmetry though, which is really just a matter of preference.

      • sugar_in_your_tea@sh.itjust.works
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        1 day ago

        The Xbox was my first, and I prefer the asymmetric design. However, the controller I use on my PC is a DS4 and it’s fine, and I use it because it had better Linux support at the time.

      • Something Burger 🍔@jlai.lu
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        1 day ago

        Exactly. Sony insists on having symmetrical sticks, even though Xbox figured out asymmetric was better back in 2001. Every third party controller has asymmetric switches. Even Nintendo Pro controllers do. Why did Valve choose the objectively worse solution?

        • demonsword@lemmy.world
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          8 hours ago

          even though Xbox figured out asymmetric was better back in 2001

          MS did the asymmetric layout to avoid patents that existed on previous Sony controllers… they weren’t trying to innovate or anything like that

        • dukemirage@lemmy.world
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          1 day ago

          Now I understand. But how are symmetrical sticks ojectively worse? Valve’s design team built dozens of prototypes for the first controller, they probably did the same for the second one and still opted for symmetrical sticks.

          • Something Burger 🍔@jlai.lu
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            1 day ago

            The outermost spot is easier to reach with the thumbs. The most used elements of the controller are face buttons and the left stick. Having the left stick in the “secondary” position makes no sense.

            • krooklochurm@lemmy.ca
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              1 day ago

              Have you used a steam controller?

              The most effective way I found to use it was to use the left stick with the track pad, which is, as you mentioned, asymmetric.

              The symmetry is just reversed from the Xbox controller if you use it this way. Which is more than likely the intended way to use it.

              • sugar_in_your_tea@sh.itjust.works
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                1 day ago

                I have a Steam Controller and could never get used to it. I don’t like the track pad D-pad on the left, since it’s uncomfortable to use for camera control or as a D-pad, it’s just awkward. The right one is okay, but in a weird spot, since it’s annoying to jump all the way down to the buttons.

                The new one looks a little better, but I’d still prefer the left stick to be higher (maybe seap with the D-pad?). I love the Steam Deck, so maybe in practice this is fine.

                • krooklochurm@lemmy.ca
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                  1 day ago

                  The whole point is the trackpad and gyro. It really does take a lot of getting used to, and that isn’t everyone’s cup of tea, which is fine.

                  The thing is: if people want a regular controller they can buy a ps 4/5 and Xbox controller and use it. Everything steam has supports that.

                  Which is consumer friendly as fuck and actually awesome.

                  But if you don’t want to use the controller as it was designed, or can’t get used to it, then it’s probably not a great choice for you. Which is al totally valid.

                  • sugar_in_your_tea@sh.itjust.works
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                    1 day ago

                    The DS4 has a gyro though, so I can do gyro aiming w/ it if I want. Steam Input makes configuring it quite easy.

                    I thought I was the target for the Steam Controller because configurability sounded fun, so I picked it up w/ the Steam Link in a bundle w/ Rocket League and I ended up not using either (and I bailed on Rocket League after EGS bought them). I think it was a cool idea, but I ended up not liking it as much in practice. I keep trying to give it a second chance, but each time it just feels weird.

                    That said, I love the Steam Deck, which is a natural evolution of the Steam Controller. It has capacitive joysticks to make the gyro better, the track pads don’t get in the way, and the triggers and shoulder buttons feel better. The main thing I miss from the Steam Controller is the button in the triggers. Everything else on the Steam Deck is a straight upgrade, and the extra back buttons are enough to make me not miss the button in the triggers.

                    I might end up getting the new Steam Controller, but I wish they would’ve put the left thumbstick a bit higher and the D-pad a little lower. But since I already use a DS4 and have been considering a DS5, this is a natural upgrade for me.

            • dukemirage@lemmy.world
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              1 day ago

              I’m sure the team gathered some proof in usability and ergonomy tests before deciding on an option. After all, the controller needs to adapt to many possible layouts, not just for right-handed avatar movement.

          • sugar_in_your_tea@sh.itjust.works
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            1 day ago

            I find asymmetrical sticks more comfortable to use. The natural position of my thumbs is in the top corners of the controller. Since the D-pad is rarely used, the left thumb stays in that sweet spot and the right jumps between the stick and the buttons.

            I use a DS4 on my desktop, an Xbox 360 controller on my retropie box, and a Nintendo Pro controller on my Switch, and the DS4 is way less comfy than the other two. I only use the DS4 because it had better compatibility with Linux and other features (mostly gyro) when I shopped for one when I moved the Xbox controller to another room.

            I’ve considered buying the DS5, but would much rather wait for something better, like a new Xbox controller with a gyro.

            • dukemirage@lemmy.world
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              24 hours ago

              I use a Steamdeck and a 360 gamepad and I have no strong opinion on which is more comfy while using a standard layout.