It’s already hard enough without the ball being nailed to the ground.
This has not remotely been my experience. It’s also incredibly easy to avoid getting into this situation by rainbow flipping.
If this hasn’t remotely been your experience, how do you know rainbow flicking fixes it?
The game is widely known to have multiple bugs affecting gameplay, from lags and desync issues, to crashes and even teams changing colour mid-match. In this case, and this is the second time I’ve seen it, the ball glitched into the ground after randomly bouncing around the pitch following a shot against the post before finally getting stuck. It couldn’t be interacted with at all.
Great game, but not exactly polished yet. This isn’t a wild take.
If this hasn’t remotely been your experience, how do you know rainbow flicking fixes it?
It doesn’t fix it, it’s how you avoid letting get that close to you.
The game is widely known to have multiple bugs affecting gameplay, from lags and desync issues, to crashes and even teams changing colour mid-match. In this case, and this is the second time I’ve seen it, the ball glitched into the ground after randomly bouncing around the pitch following a shot against the post befote finally getting stuck. It couldn’t be interacted with at all.
Well if this is a bug, you should probably make that clearer, because again, have not encountered a single bug.
It doesn’t fix it, it’s how you avoid letting get that close to you.
Can’t avoid bugs that randomly occur through normal gameplay unfortunately.
You’re very lucky not to have encountered any. There’s countless videos and reports of them online, and Sloclap have promised to address them.
This happened to me in the beta, but I assumed it’s my internet acting up because I wasn’t wired at the time.
At least they’ve fixed the flying players while constantly juggling.